Action Editor: Initial support for a Properties Region

This commit adds some of the initial support for a properties region in the
Action Editor. There are currently no panels to display, as there is still
a lot of work required to port over the required internal architecture to
support the panels seen in the Graph Editor.
This commit is contained in:
Joshua Leung 2016-05-08 14:38:30 +12:00
parent 9dbe7bbe9a
commit 81c302bbff
7 changed files with 296 additions and 0 deletions

View File

@ -207,6 +207,9 @@ class DOPESHEET_MT_view(Menu):
st = context.space_data
layout.operator("action.properties", icon='MENU_PANEL')
layout.separator()
layout.prop(st, "use_realtime_update")
layout.prop(st, "show_frame_indicator")
layout.prop(st, "show_sliders")

View File

@ -137,6 +137,30 @@ static void do_version_constraints_stretch_to_limits(ListBase *lb)
}
}
static void do_version_action_editor_properties_region(ListBase *regionbase)
{
ARegion *ar;
for (ar = regionbase->first; ar; ar = ar->next) {
if (ar->regiontype == RGN_TYPE_UI) {
/* already exists */
return;
}
else if (ar->regiontype == RGN_TYPE_WINDOW) {
/* add new region here */
ARegion *arnew = MEM_callocN(sizeof(ARegion), "buttons for action");
BLI_insertlinkbefore(regionbase, ar, arnew);
arnew->regiontype = RGN_TYPE_UI;
arnew->alignment = RGN_ALIGN_RIGHT;
arnew->flag = RGN_FLAG_HIDDEN;
return;
}
}
}
void blo_do_versions_270(FileData *fd, Library *UNUSED(lib), Main *main)
{
if (!MAIN_VERSION_ATLEAST(main, 270, 0)) {
@ -1109,5 +1133,22 @@ void blo_do_versions_270(FileData *fd, Library *UNUSED(lib), Main *main)
SEQ_END
}
/* Adding "Properties" region to DopeSheet */
for (bScreen *screen = main->screen.first; screen; screen = screen->id.next) {
for (ScrArea *sa = screen->areabase.first; sa; sa = sa->next) {
/* handle pushed-back space data first */
for (SpaceLink *sl = sa->spacedata.first; sl; sl = sl->next) {
if (sl->spacetype == SPACE_ACTION) {
SpaceAction *saction = (SpaceAction *)sl;
do_version_action_editor_properties_region(&saction->regionbase);
}
}
/* active spacedata info must be handled too... */
if (sa->spacetype == SPACE_ACTION) {
do_version_action_editor_properties_region(&sa->regionbase);
}
}
}
}
}

View File

@ -36,6 +36,7 @@ set(INC_SYS
)
set(SRC
action_buttons.c
action_data.c
action_draw.c
action_edit.c

View File

@ -0,0 +1,132 @@
/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2016 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Blender Foundation, Joshua Leung
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/editors/space_action/action_buttons.c
* \ingroup spaction
*/
#include <string.h>
#include <stdio.h>
#include <math.h>
#include <float.h>
#include "DNA_anim_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "MEM_guardedalloc.h"
#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_utildefines.h"
#include "BLT_translation.h"
#include "BKE_context.h"
#include "BKE_curve.h"
#include "BKE_depsgraph.h"
#include "BKE_fcurve.h"
#include "BKE_main.h"
#include "BKE_global.h"
#include "BKE_screen.h"
#include "BKE_unit.h"
#include "WM_api.h"
#include "WM_types.h"
#include "RNA_access.h"
#include "ED_anim_api.h"
#include "ED_keyframing.h"
#include "ED_screen.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "action_intern.h" // own include
/* ******************* action editor space & buttons ************** */
/* ******************* general ******************************** */
void action_buttons_register(ARegionType *art)
{
#if 0
PanelType *pt;
// TODO: AnimData / Actions List
pt = MEM_callocN(sizeof(PanelType), "spacetype action panel properties");
strcpy(pt->idname, "ACTION_PT_properties");
strcpy(pt->label, N_("Active F-Curve"));
strcpy(pt->translation_context, BLT_I18NCONTEXT_DEFAULT_BPYRNA);
pt->draw = action_anim_panel_properties;
pt->poll = action_anim_panel_poll;
BLI_addtail(&art->paneltypes, pt);
pt = MEM_callocN(sizeof(PanelType), "spacetype action panel properties");
strcpy(pt->idname, "ACTION_PT_key_properties");
strcpy(pt->label, N_("Active Keyframe"));
strcpy(pt->translation_context, BLT_I18NCONTEXT_DEFAULT_BPYRNA);
pt->draw = action_anim_panel_key_properties;
pt->poll = action_anim_panel_poll;
BLI_addtail(&art->paneltypes, pt);
pt = MEM_callocN(sizeof(PanelType), "spacetype action panel modifiers");
strcpy(pt->idname, "ACTION_PT_modifiers");
strcpy(pt->label, N_("Modifiers"));
strcpy(pt->translation_context, BLT_I18NCONTEXT_DEFAULT_BPYRNA);
pt->draw = action_anim_panel_modifiers;
pt->poll = action_anim_panel_poll;
BLI_addtail(&art->paneltypes, pt);
#endif
}
static int action_properties_toggle_exec(bContext *C, wmOperator *UNUSED(op))
{
ScrArea *sa = CTX_wm_area(C);
ARegion *ar = action_has_buttons_region(sa);
if (ar)
ED_region_toggle_hidden(C, ar);
return OPERATOR_FINISHED;
}
void ACTION_OT_properties(wmOperatorType *ot)
{
ot->name = "Properties";
ot->idname = "ACTION_OT_properties";
ot->description = "Toggle display properties panel";
ot->exec = action_properties_toggle_exec;
ot->poll = ED_operator_action_active;
/* flags */
ot->flag = 0;
}

View File

@ -34,11 +34,21 @@
struct bContext;
struct bAnimContext;
struct SpaceAction;
struct ScrArea;
struct ARegion;
struct ARegionType;
struct wmOperatorType;
/* internal exports only */
/* **************************************** */
/* space_action.c / action_buttons.c */
struct ARegion *action_has_buttons_region(struct ScrArea *sa);
void action_buttons_register(struct ARegionType *art);
void ACTION_OT_properties(struct wmOperatorType *ot);
/* ***************************************** */
/* action_draw.c */
void draw_channel_names(struct bContext *C, struct bAnimContext *ac, struct ARegion *ar);

View File

@ -51,6 +51,9 @@
void action_operatortypes(void)
{
/* view */
WM_operatortype_append(ACTION_OT_properties);
/* keyframes */
/* selection */
WM_operatortype_append(ACTION_OT_clickselect);
@ -257,6 +260,13 @@ void action_keymap(wmKeyConfig *keyconf)
{
wmKeyMap *keymap;
/* keymap for all regions */
keymap = WM_keymap_find(keyconf, "Dopesheet Generic", SPACE_ACTION, 0);
/* region management... */
WM_keymap_add_item(keymap, "ACTION_OT_properties", NKEY, KM_PRESS, 0, 0);
/* channels */
/* Channels are not directly handled by the Action Editor module, but are inherited from the Animation module.
* All the relevant operations, keymaps, drawing, etc. can therefore all be found in that module instead, as these

View File

@ -59,6 +59,32 @@
#include "action_intern.h" /* own include */
/* ******************** manage regions ********************* */
ARegion *action_has_buttons_region(ScrArea *sa)
{
ARegion *ar, *arnew;
ar = BKE_area_find_region_type(sa, RGN_TYPE_UI);
if (ar) return ar;
/* add subdiv level; after main */
ar = BKE_area_find_region_type(sa, RGN_TYPE_WINDOW);
/* is error! */
if (ar == NULL) return NULL;
arnew = MEM_callocN(sizeof(ARegion), "buttons for action");
BLI_insertlinkafter(&sa->regionbase, ar, arnew);
arnew->regiontype = RGN_TYPE_UI;
arnew->alignment = RGN_ALIGN_RIGHT;
arnew->flag = RGN_FLAG_HIDDEN;
return arnew;
}
/* ******************** default callbacks for action space ***************** */
static SpaceLink *action_new(const bContext *C)
@ -93,6 +119,14 @@ static SpaceLink *action_new(const bContext *C)
ar->v2d.scroll = V2D_SCROLL_BOTTOM;
ar->v2d.flag = V2D_VIEWSYNC_AREA_VERTICAL;
/* ui buttons */
ar = MEM_callocN(sizeof(ARegion), "buttons region for action");
BLI_addtail(&saction->regionbase, ar);
ar->regiontype = RGN_TYPE_UI;
ar->alignment = RGN_ALIGN_RIGHT;
ar->flag = RGN_FLAG_HIDDEN;
/* main region */
ar = MEM_callocN(sizeof(ARegion), "main region for action");
@ -159,6 +193,8 @@ static void action_main_region_init(wmWindowManager *wm, ARegion *ar)
/* own keymap */
keymap = WM_keymap_find(wm->defaultconf, "Dopesheet", SPACE_ACTION, 0);
WM_event_add_keymap_handler_bb(&ar->handlers, keymap, &ar->v2d.mask, &ar->winrct);
keymap = WM_keymap_find(wm->defaultconf, "Dopesheet Generic", SPACE_ACTION, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
}
static void action_main_region_draw(const bContext *C, ARegion *ar)
@ -231,6 +267,9 @@ static void action_channel_region_init(wmWindowManager *wm, ARegion *ar)
/* own keymap */
keymap = WM_keymap_find(wm->defaultconf, "Animation Channels", 0, 0);
WM_event_add_keymap_handler_bb(&ar->handlers, keymap, &ar->v2d.mask, &ar->winrct);
keymap = WM_keymap_find(wm->defaultconf, "Dopesheet Generic", SPACE_ACTION, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
}
static void action_channel_region_draw(const bContext *C, ARegion *ar)
@ -498,6 +537,54 @@ static void action_header_region_listener(bScreen *UNUSED(sc), ScrArea *UNUSED(s
}
/* add handlers, stuff you only do once or on area/region changes */
static void action_buttons_area_init(wmWindowManager *wm, ARegion *ar)
{
wmKeyMap *keymap;
ED_region_panels_init(wm, ar);
keymap = WM_keymap_find(wm->defaultconf, "Dopesheet Generic", SPACE_ACTION, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
}
static void action_buttons_area_draw(const bContext *C, ARegion *ar)
{
ED_region_panels(C, ar, NULL, -1, true);
}
static void action_region_listener(bScreen *UNUSED(sc), ScrArea *UNUSED(sa), ARegion *ar, wmNotifier *wmn)
{
/* context changes */
switch (wmn->category) {
case NC_ANIMATION:
ED_region_tag_redraw(ar);
break;
case NC_SCENE:
switch (wmn->data) {
case ND_OB_ACTIVE:
case ND_FRAME:
case ND_MARKERS:
ED_region_tag_redraw(ar);
break;
}
break;
case NC_OBJECT:
switch (wmn->data) {
case ND_BONE_ACTIVE:
case ND_BONE_SELECT:
case ND_KEYS:
ED_region_tag_redraw(ar);
break;
}
break;
default:
if (wmn->data == ND_KEYS)
ED_region_tag_redraw(ar);
break;
}
}
static void action_refresh(const bContext *C, ScrArea *sa)
{
SpaceAction *saction = (SpaceAction *)sa->spacedata.first;
@ -579,6 +666,18 @@ void ED_spacetype_action(void)
BLI_addhead(&st->regiontypes, art);
/* regions: UI buttons */
art = MEM_callocN(sizeof(ARegionType), "spacetype action region");
art->regionid = RGN_TYPE_UI;
art->prefsizex = 200;
art->keymapflag = ED_KEYMAP_UI;
art->listener = action_region_listener;
art->init = action_buttons_area_init;
art->draw = action_buttons_area_draw;
BLI_addhead(&st->regiontypes, art);
action_buttons_register(art);
BKE_spacetype_register(st);
}