Merge branch 'master' into blender2.8

This commit is contained in:
Campbell Barton 2018-06-03 17:09:07 +02:00
commit 81dbf08eb4
2 changed files with 20 additions and 19 deletions

View File

@ -64,7 +64,7 @@ struct ScrAreaMap;
#include "RNA_types.h"
/* spacetype has everything stored to get an editor working, it gets initialized via
/* spacetype has everything stored to get an editor working, it gets initialized via
* ED_spacetypes_init() in editors/space_api/spacetypes.c */
/* an editor in Blender is a combined ScrArea + SpaceType + SpaceData */
@ -72,17 +72,17 @@ struct ScrAreaMap;
typedef struct SpaceType {
struct SpaceType *next, *prev;
char name[BKE_ST_MAXNAME]; /* for menus */
int spaceid; /* unique space identifier */
int iconid; /* icon lookup for menus */
/* Initial allocation, after this WM will call init() too. Some editors need
* area and scene data (e.g. frame range) to set their initial scrolling. */
struct SpaceLink *(*new)(const struct ScrArea *sa, const struct Scene *scene);
/* not free spacelink itself */
void (*free)(struct SpaceLink *sl);
/* init is to cope with file load, screen (size) changes, check handlers */
void (*init)(struct wmWindowManager *wm, struct ScrArea *sa);
/* exit is called when the area is hidden or removed */
@ -91,10 +91,10 @@ typedef struct SpaceType {
void (*listener)(struct bScreen *sc, struct ScrArea *sa,
struct wmNotifier *wmn, struct Scene *scene,
struct WorkSpace *workspace);
/* refresh context, called after filereads, ED_area_tag_refresh() */
void (*refresh)(const struct bContext *C, struct ScrArea *sa);
/* after a spacedata copy, an init should result in exact same situation */
struct SpaceLink *(*duplicate)(struct SpaceLink *sl);
@ -120,30 +120,30 @@ typedef struct SpaceType {
/* region type definitions */
ListBase regiontypes;
/* tool shelf definitions */
ListBase toolshelf;
/* read and write... */
/* default keymaps to add */
int keymapflag;
} SpaceType;
/* region types are also defined using spacetypes_init, via a callback */
typedef struct ARegionType {
struct ARegionType *next, *prev;
int regionid; /* unique identifier within this space, defines RGN_TYPE_xxxx */
/* add handlers, stuff you only do once or on area/region type/size changes */
void (*init)(struct wmWindowManager *wm, struct ARegion *ar);
/* exit is called when the region is hidden or removed */
void (*exit)(struct wmWindowManager *wm, struct ARegion *ar);
/* draw entirely, view changes should be handled here */
void (*draw)(const struct bContext *wm, struct ARegion *ar);
void (*draw)(const struct bContext *C, struct ARegion *ar);
/* optional, compute button layout before drawing for dynamic size */
void (*layout)(const struct bContext *C, struct ARegion *ar);
/* snap the size of the region (can be NULL for no snapping). */
@ -163,7 +163,7 @@ typedef struct ARegionType {
/* split region, copy data optionally */
void *(*duplicate)(void *poin);
/* register operator types on startup */
void (*operatortypes)(void);
/* add own items to keymap */
@ -182,7 +182,7 @@ typedef struct ARegionType {
/* header type definitions */
ListBase headertypes;
/* hardcoded constraints, smaller than these values region is not visible */
int minsizex, minsizey;
/* when new region opens (region prefsizex/y are zero then */
@ -199,7 +199,7 @@ typedef struct ARegionType {
typedef struct PanelType {
struct PanelType *next, *prev;
char idname[BKE_ST_MAXNAME]; /* unique name */
char label[BKE_ST_MAXNAME]; /* for panel header */
char translation_context[BKE_ST_MAXNAME];
@ -349,7 +349,7 @@ float BKE_screen_view3d_zoom_to_fac(float camzoom);
float BKE_screen_view3d_zoom_from_fac(float zoomfac);
/* screen */
void BKE_screen_free(struct bScreen *sc);
void BKE_screen_free(struct bScreen *sc);
void BKE_screen_area_map_free(struct ScrAreaMap *area_map) ATTR_NONNULL();
unsigned int BKE_screen_visible_layers(struct bScreen *screen, struct Scene *scene);
@ -361,4 +361,3 @@ void BKE_screen_remove_unused_scredges(struct bScreen *sc);
void BKE_screen_remove_unused_scrverts(struct bScreen *sc);
#endif

View File

@ -89,6 +89,8 @@ typedef struct SpaceLink {
char _pad0[6];
} SpaceLink;
/** \} */
/* -------------------------------------------------------------------- */
/** \name Space Info
* \{ */
@ -1433,7 +1435,7 @@ typedef struct SpaceStatusBar {
/** \} */
/* -------------------------------------------------------------------- */
/** \name Space Type Definitions
/** \name Space Defines (eSpace_Type)
* \{ */
/* space types, moved from DNA_screen_types.h */