Cleanup: correct names

This commit is contained in:
Campbell Barton 2018-01-14 17:54:27 +11:00
parent 58be6d282d
commit 82a94d0f84
Notes: blender-bot 2023-02-14 08:07:50 +01:00
Referenced by issue #53788, Camera animation not working
1 changed files with 5 additions and 7 deletions

View File

@ -62,13 +62,11 @@
#include "../manipulator_geometry.h"
#include "../manipulator_library_intern.h"
typedef struct ButtonManipulator3D {
typedef struct ButtonManipulator2D {
wmManipulator manipulator;
/* Added to 'matrix_basis' when calculating the matrix. */
float prop_co[3];
} ButtonManipulator3D;
} ButtonManipulator2D;
#define DIAL_RESOLUTION 32
#define CIRCLE_RESOLUTION 32
/* -------------------------------------------------------------------- */
@ -85,7 +83,7 @@ static void button_geom_draw(
immUniformColor4fv(color);
/* TODO, other draw styles */
imm_draw_circle_fill_2d(pos, 0, 0, 1.0f, DIAL_RESOLUTION);
imm_draw_circle_fill_2d(pos, 0, 0, 1.0f, CIRCLE_RESOLUTION);
immUnbindProgram();
@ -184,7 +182,7 @@ static void MANIPULATOR_WT_button_2d(wmManipulatorType *wt)
wt->test_select = manipulator_button_test_select;
wt->cursor_get = manipulator_button_cursor_get;
wt->struct_size = sizeof(ButtonManipulator3D);
wt->struct_size = sizeof(ButtonManipulator2D);
/* rna */
PropertyRNA *prop;