UI: shrink operator menu hold triangle a little
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7a67bb7018
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8430249791
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blender-bot
2023-02-14 11:28:43 +01:00
Referenced by issue #54808, UI: Basic toolbar improvements (done)
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@ -208,8 +208,8 @@ static const uint g_shape_preset_checkmark_face[4][3] = {
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{3, 2, 4}, {3, 4, 5}, {1, 0, 3}, {0, 2, 3}
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};
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#define OY -0.2
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#define SC 0.35
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#define OY (-0.2 / 2)
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#define SC (0.35 * 2)
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static const float g_shape_preset_hold_action_vert[6][2] = {
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{-0.5 + SC, 1.0 + OY}, {0.5, 1.0 + OY}, {0.5, 0.0 + OY + SC},
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};
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@ -68,8 +68,8 @@ const vec2 triavec[37] = vec2[37](
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vec2(-0.578579, 0.253369), vec2(-0.392773, 0.412794), vec2(-0.004241, -0.328551),
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vec2(-0.003001, 0.034320), vec2(1.055313, 0.864744), vec2(0.866408, 1.026895),
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/* ROUNDBOX_TRIA_HOLD_ACTION_ARROW - hold action arrows */
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#define OY -0.2
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#define SC 0.35
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#define OY (-0.2 / 2)
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#define SC (0.35 * 2)
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// vec2(-0.5 + SC, 1.0 + OY), vec2( 0.5, 1.0 + OY), vec2( 0.5, 0.0 + OY + SC),
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vec2( 0.5 - SC, 1.0 + OY), vec2(-0.5, 1.0 + OY), vec2(-0.5, 0.0 + OY + SC)
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#undef OY
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