UI: shrink operator menu hold triangle a little

This commit is contained in:
Campbell Barton 2018-04-25 21:24:55 +02:00
parent 7a67bb7018
commit 8430249791
Notes: blender-bot 2023-02-14 11:28:43 +01:00
Referenced by issue #54808, UI: Basic toolbar improvements (done)
2 changed files with 4 additions and 4 deletions

View File

@ -208,8 +208,8 @@ static const uint g_shape_preset_checkmark_face[4][3] = {
{3, 2, 4}, {3, 4, 5}, {1, 0, 3}, {0, 2, 3}
};
#define OY -0.2
#define SC 0.35
#define OY (-0.2 / 2)
#define SC (0.35 * 2)
static const float g_shape_preset_hold_action_vert[6][2] = {
{-0.5 + SC, 1.0 + OY}, {0.5, 1.0 + OY}, {0.5, 0.0 + OY + SC},
};

View File

@ -68,8 +68,8 @@ const vec2 triavec[37] = vec2[37](
vec2(-0.578579, 0.253369), vec2(-0.392773, 0.412794), vec2(-0.004241, -0.328551),
vec2(-0.003001, 0.034320), vec2(1.055313, 0.864744), vec2(0.866408, 1.026895),
/* ROUNDBOX_TRIA_HOLD_ACTION_ARROW - hold action arrows */
#define OY -0.2
#define SC 0.35
#define OY (-0.2 / 2)
#define SC (0.35 * 2)
// vec2(-0.5 + SC, 1.0 + OY), vec2( 0.5, 1.0 + OY), vec2( 0.5, 0.0 + OY + SC),
vec2( 0.5 - SC, 1.0 + OY), vec2(-0.5, 1.0 + OY), vec2(-0.5, 0.0 + OY + SC)
#undef OY