UI: Text Editor header cleanup
- Register toggle is in the Text menu - Run Script and Refresh OSL become an icon buttons next to ID block Differential Revision: https://developer.blender.org/D5686 Reviewed by Campbell Barton
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@ -30,7 +30,7 @@ class TEXT_HT_header(Header):
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st = context.space_data
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text = st.text
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is_syntax_highlight_supported = st.is_syntax_highlight_supported()
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layout.template_header()
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TEXT_MT_editor_menus.draw_collapsible(context, layout)
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@ -43,7 +43,18 @@ class TEXT_HT_header(Header):
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layout.separator_spacer()
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row = layout.row(align=True)
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row.template_ID(st, "text", new="text.new", unlink="text.unlink", open="text.open")
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row.template_ID(st, "text", new="text.new",
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unlink="text.unlink", open="text.open")
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if text:
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is_osl = text.name.endswith((".osl", ".osl"))
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if is_osl:
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row.operator("node.shader_script_update",
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text="", icon='FILE_REFRESH')
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else:
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row = layout.row()
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row.active = is_syntax_highlight_supported
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row.operator("text.run_script", text="", icon='PLAY')
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layout.separator_spacer()
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@ -51,28 +62,10 @@ class TEXT_HT_header(Header):
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row.prop(st, "show_line_numbers", text="")
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row.prop(st, "show_word_wrap", text="")
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is_syntax_highlight_supported = st.is_syntax_highlight_supported()
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syntax = row.row(align=True)
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syntax.active = is_syntax_highlight_supported
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syntax.prop(st, "show_syntax_highlight", text="")
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if text:
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text_name = text.name
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is_osl = text_name.endswith((".osl", ".oso"))
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row = layout.row()
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if is_osl:
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row = layout.row()
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row.operator("node.shader_script_update")
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else:
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row = layout.row()
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row.active = text_name.endswith(".py")
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row.prop(text, "use_module")
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row = layout.row()
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row.active = is_syntax_highlight_supported
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row.operator("text.run_script")
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class TEXT_HT_footer(Header):
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bl_space_type = 'TEXT_EDITOR'
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