Merge branch 'master' into blender2.8
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commit
84becb870f
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@ -312,6 +312,7 @@ bool psys_check_edited(struct ParticleSystem *psys);
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void psys_check_group_weights(struct ParticleSettings *part);
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int psys_uses_gravity(struct ParticleSimulationData *sim);
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void BKE_particlesettings_fluid_default_settings(struct ParticleSettings *part);
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/* free */
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void BKE_particlesettings_free(struct ParticleSettings *part);
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@ -4150,7 +4150,7 @@ void psys_check_boid_data(ParticleSystem *psys)
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}
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}
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static void fluid_default_settings(ParticleSettings *part)
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void BKE_particlesettings_fluid_default_settings(ParticleSettings *part)
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{
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SPHFluidSettings *fluid = part->fluid;
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@ -4182,24 +4182,12 @@ static void psys_prepare_physics(ParticleSimulationData *sim)
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sim->psys->flag &= ~PSYS_KEYED;
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}
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if (part->phystype == PART_PHYS_BOIDS && part->boids == NULL) {
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BoidState *state;
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part->boids = MEM_callocN(sizeof(BoidSettings), "Boid Settings");
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boid_default_settings(part->boids);
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state = boid_new_state(part->boids);
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BLI_addtail(&state->rules, boid_new_rule(eBoidRuleType_Separate));
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BLI_addtail(&state->rules, boid_new_rule(eBoidRuleType_Flock));
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((BoidRule*)state->rules.first)->flag |= BOIDRULE_CURRENT;
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state->flag |= BOIDSTATE_CURRENT;
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BLI_addtail(&part->boids->states, state);
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/* RNA Update must ensure this is true. */
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if (part->phystype == PART_PHYS_BOIDS) {
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BLI_assert(part->boids != NULL);
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}
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else if (part->phystype == PART_PHYS_FLUID && part->fluid == NULL) {
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part->fluid = MEM_callocN(sizeof(SPHFluidSettings), "SPH Fluid Settings");
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fluid_default_settings(part);
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else if (part->phystype == PART_PHYS_FLUID) {
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BLI_assert(part->fluid != NULL);
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}
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psys_check_boid_data(sim->psys);
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@ -134,6 +134,7 @@ static const EnumPropertyItem part_hair_ren_as_items[] = {
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#include "BLI_math.h"
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#include "BKE_boids.h"
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#include "BKE_context.h"
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#include "BKE_cloth.h"
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#include "BKE_colortools.h"
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@ -638,9 +639,31 @@ static void rna_Particle_change_type(Main *bmain, Scene *UNUSED(scene), PointerR
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DEG_relations_tag_update(bmain);
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}
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static void rna_Particle_change_physics(Main *bmain, Scene *scene, PointerRNA *ptr)
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static void rna_Particle_change_physics_type(Main *bmain, Scene *scene, PointerRNA *ptr)
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{
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particle_recalc(bmain, scene, ptr, PSYS_RECALC_RESET | PSYS_RECALC_PHYS);
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ParticleSettings *part = (ParticleSettings *)ptr->data;
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if (part->phystype == PART_PHYS_BOIDS && part->boids == NULL) {
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BoidState *state;
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part->boids = MEM_callocN(sizeof(BoidSettings), "Boid Settings");
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boid_default_settings(part->boids);
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state = boid_new_state(part->boids);
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BLI_addtail(&state->rules, boid_new_rule(eBoidRuleType_Separate));
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BLI_addtail(&state->rules, boid_new_rule(eBoidRuleType_Flock));
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((BoidRule*)state->rules.first)->flag |= BOIDRULE_CURRENT;
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state->flag |= BOIDSTATE_CURRENT;
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BLI_addtail(&part->boids->states, state);
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}
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else if (part->phystype == PART_PHYS_FLUID && part->fluid == NULL) {
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part->fluid = MEM_callocN(sizeof(SPHFluidSettings), "SPH Fluid Settings");
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BKE_particlesettings_fluid_default_settings(part);
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}
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}
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static void rna_Particle_redo_child(Main *bmain, Scene *scene, PointerRNA *ptr)
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@ -2227,7 +2250,7 @@ static void rna_def_particle_settings(BlenderRNA *brna)
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RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
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RNA_def_property_enum_items(prop, phys_type_items);
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RNA_def_property_ui_text(prop, "Physics Type", "Particle physics type");
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RNA_def_property_update(prop, 0, "rna_Particle_change_physics");
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RNA_def_property_update(prop, 0, "rna_Particle_change_physics_type");
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prop = RNA_def_property(srna, "rotation_mode", PROP_ENUM, PROP_NONE);
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RNA_def_property_enum_sdna(prop, NULL, "rotmode");
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