Cleanup: Fix build error with clang on windows.

Header and implementation signature for ED_object_add_duplicate
were not the same leading to a build error with clang on windows.
This commit is contained in:
Ray molenkamp 2020-07-02 10:16:54 -06:00
parent 95f3397a68
commit 85980743b0
Notes: blender-bot 2023-02-14 08:42:53 +01:00
Referenced by issue #78527, GPencil: Mirror is inconsistent with Mesh Mirror
1 changed files with 1 additions and 1 deletions

View File

@ -185,7 +185,7 @@ struct Base *ED_object_add_duplicate(struct Main *bmain,
struct Scene *scene,
struct ViewLayer *view_layer,
struct Base *base,
const uint dupflag);
const eDupli_ID_Flags dupflag);
void ED_object_parent(struct Object *ob,
struct Object *parent,