Cleanup: Fix build error with clang on windows.
Header and implementation signature for ED_object_add_duplicate were not the same leading to a build error with clang on windows.
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blender-bot
2023-02-14 08:42:53 +01:00
Referenced by issue #78527, GPencil: Mirror is inconsistent with Mesh Mirror
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@ -185,7 +185,7 @@ struct Base *ED_object_add_duplicate(struct Main *bmain,
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struct Scene *scene,
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struct ViewLayer *view_layer,
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struct Base *base,
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const uint dupflag);
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const eDupli_ID_Flags dupflag);
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void ED_object_parent(struct Object *ob,
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struct Object *parent,
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