No more need to tag sss as dirty for EEVEE

And for the records, this shoudn't have been added to the
GPU_material_uniform_buffer_tag_dirty function since they are unrelated.
This commit is contained in:
Dalai Felinto 2018-06-07 19:13:06 +02:00
parent d32b59fc18
commit 85e2871382
1 changed files with 0 additions and 3 deletions

View File

@ -221,9 +221,6 @@ void GPU_material_uniform_buffer_tag_dirty(ListBase *gpumaterials)
if (material->ubo != NULL) {
GPU_uniformbuffer_tag_dirty(material->ubo);
}
if (material->sss_profile != NULL) {
material->sss_dirty = true;
}
}
}