Geometry Nodes: Add Collection Info Node

Implements a node to get collection objects.
These objects are then passed along as instances in the node tree.

Follow up tasks:
Multiple nodes does not support instancing yet: T85159
Changing collection offset does not trigger a refresh: T85274

Reviewed By: Jacques, Dalai, Hans

Differential Revision: http://developer.blender.org/D10151
This commit is contained in:
Sebastian Parborg 2021-02-03 17:47:46 +01:00
parent 54a4eb5e17
commit 894cc9c915
10 changed files with 149 additions and 0 deletions

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@ -502,6 +502,7 @@ geometry_node_categories = [
]),
GeometryNodeCategory("GEO_INPUT", "Input", items=[
NodeItem("GeometryNodeObjectInfo"),
NodeItem("GeometryNodeCollectionInfo"),
NodeItem("FunctionNodeRandomFloat"),
NodeItem("ShaderNodeValue"),
NodeItem("FunctionNodeInputVector"),

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@ -1364,6 +1364,7 @@ int ntreeTexExecTree(struct bNodeTree *ntree,
#define GEO_NODE_POINT_SCALE 1020
#define GEO_NODE_ATTRIBUTE_SAMPLE_TEXTURE 1021
#define GEO_NODE_POINTS_TO_VOLUME 1022
#define GEO_NODE_COLLECTION_INFO 1023
/** \} */

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@ -4770,6 +4770,7 @@ static void registerGeometryNodes()
register_node_type_geo_align_rotation_to_vector();
register_node_type_geo_sample_texture();
register_node_type_geo_points_to_volume();
register_node_type_geo_collection_info();
}
static void registerFunctionNodes()

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@ -3374,6 +3374,13 @@ static void node_geometry_buts_points_to_volume(uiLayout *layout,
uiItemR(layout, ptr, "input_type_radius", DEFAULT_FLAGS, IFACE_("Radius"), ICON_NONE);
}
static void node_geometry_buts_collection_info(uiLayout *layout,
bContext *UNUSED(C),
PointerRNA *ptr)
{
uiItemR(layout, ptr, "transform_space", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
}
static void node_geometry_set_butfunc(bNodeType *ntype)
{
switch (ntype->type) {
@ -3434,6 +3441,9 @@ static void node_geometry_set_butfunc(bNodeType *ntype)
case GEO_NODE_POINTS_TO_VOLUME:
ntype->draw_buttons = node_geometry_buts_points_to_volume;
break;
case GEO_NODE_COLLECTION_INFO:
ntype->draw_buttons = node_geometry_buts_collection_info;
break;
}
}

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@ -1193,6 +1193,13 @@ typedef struct NodeGeometryPointsToVolume {
char _pad[6];
} NodeGeometryPointsToVolume;
typedef struct NodeGeometryCollectionInfo {
/* GeometryNodeTransformSpace. */
uint8_t transform_space;
char _pad[7];
} NodeGeometryCollectionInfo;
/* script node mode */
#define NODE_SCRIPT_INTERNAL 0
#define NODE_SCRIPT_EXTERNAL 1

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@ -8911,6 +8911,33 @@ static void def_geo_points_to_volume(StructRNA *srna)
RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_socket_update");
}
static void def_geo_collection_info(StructRNA *srna)
{
PropertyRNA *prop;
static const EnumPropertyItem rna_node_geometry_collection_info_transform_space_items[] = {
{GEO_NODE_TRANSFORM_SPACE_ORIGINAL,
"ORIGINAL",
0,
"Original",
"Output the geometry relative to the collection offset"},
{GEO_NODE_TRANSFORM_SPACE_RELATIVE,
"RELATIVE",
0,
"Relative",
"Bring the input collection geometry into the modified object, maintaining the relative "
"position between the objects in the scene."},
{0, NULL, 0, NULL, NULL},
};
RNA_def_struct_sdna_from(srna, "NodeGeometryCollectionInfo", "storage");
prop = RNA_def_property(srna, "transform_space", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_items(prop, rna_node_geometry_collection_info_transform_space_items);
RNA_def_property_ui_text(prop, "Transform Space", "The transformation of the geometry output");
RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update");
}
/* -------------------------------------------------------------------------- */
static void rna_def_shader_node(BlenderRNA *brna)

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@ -150,6 +150,7 @@ set(SRC
geometry/nodes/node_geo_attribute_randomize.cc
geometry/nodes/node_geo_attribute_vector_math.cc
geometry/nodes/node_geo_boolean.cc
geometry/nodes/node_geo_collection_info.cc
geometry/nodes/node_geo_common.cc
geometry/nodes/node_geo_edge_split.cc
geometry/nodes/node_geo_join_geometry.cc

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@ -49,6 +49,7 @@ void register_node_type_geo_point_rotate(void);
void register_node_type_geo_align_rotation_to_vector(void);
void register_node_type_geo_sample_texture(void);
void register_node_type_geo_points_to_volume(void);
void register_node_type_geo_collection_info(void);
#ifdef __cplusplus
}

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@ -291,6 +291,7 @@ DefNode(GeometryNode, GEO_NODE_POINT_SCALE, def_geo_point_scale, "POINT_SCALE",
DefNode(GeometryNode, GEO_NODE_POINT_TRANSLATE, def_geo_point_translate, "POINT_TRANSLATE", PointTranslate, "Point Translate", "")
DefNode(GeometryNode, GEO_NODE_ATTRIBUTE_SAMPLE_TEXTURE, def_geo_attribute_sample_texture, "ATTRIBUTE_SAMPLE_TEXTURE", AttributeSampleTexture, "Attribute Sample Texture", "")
DefNode(GeometryNode, GEO_NODE_POINTS_TO_VOLUME, def_geo_points_to_volume, "POINTS_TO_VOLUME", PointsToVolume, "Points to Volume", "")
DefNode(GeometryNode, GEO_NODE_COLLECTION_INFO, def_geo_collection_info, "COLLECTION_INFO", CollectionInfo, "Collection Info", "")
/* undefine macros */
#undef DefNode

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@ -0,0 +1,99 @@
/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "node_geometry_util.hh"
#include "BLI_math_matrix.h"
#include "DNA_collection_types.h"
static bNodeSocketTemplate geo_node_collection_info_in[] = {
{SOCK_COLLECTION, N_("Collection")},
{-1, ""},
};
static bNodeSocketTemplate geo_node_collection_info_out[] = {
{SOCK_GEOMETRY, N_("Geometry")},
{-1, ""},
};
namespace blender::nodes {
static void geo_node_collection_info_exec(GeoNodeExecParams params)
{
bke::PersistentCollectionHandle collection_handle =
params.extract_input<bke::PersistentCollectionHandle>("Collection");
Collection *collection = params.handle_map().lookup(collection_handle);
GeometrySet geometry_set_out;
if (collection == nullptr) {
params.set_output("Geometry", geometry_set_out);
return;
}
const bNode &bnode = params.node();
NodeGeometryCollectionInfo *node_storage = (NodeGeometryCollectionInfo *)bnode.storage;
const bool transform_space_relative = (node_storage->transform_space ==
GEO_NODE_TRANSFORM_SPACE_RELATIVE);
InstancedData instance;
instance.type = INSTANCE_DATA_TYPE_COLLECTION;
instance.data.collection = collection;
InstancesComponent &instances = geometry_set_out.get_component_for_write<InstancesComponent>();
float transform_mat[4][4];
unit_m4(transform_mat);
const Object *self_object = params.self_object();
if (transform_space_relative) {
copy_v3_v3(transform_mat[3], collection->instance_offset);
mul_m4_m4_pre(transform_mat, self_object->imat);
float3 self_loc;
copy_v3_v3(self_loc, self_object->obmat[3]);
}
instances.add_instance(instance, transform_mat, -1);
params.set_output("Geometry", geometry_set_out);
}
static void geo_node_collection_info_node_init(bNodeTree *UNUSED(tree), bNode *node)
{
NodeGeometryCollectionInfo *data = (NodeGeometryCollectionInfo *)MEM_callocN(
sizeof(NodeGeometryCollectionInfo), __func__);
data->transform_space = GEO_NODE_TRANSFORM_SPACE_ORIGINAL;
node->storage = data;
}
} // namespace blender::nodes
void register_node_type_geo_collection_info()
{
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_COLLECTION_INFO, "Collection Info", NODE_CLASS_INPUT, 0);
node_type_socket_templates(&ntype, geo_node_collection_info_in, geo_node_collection_info_out);
node_type_init(&ntype, blender::nodes::geo_node_collection_info_node_init);
node_type_storage(&ntype,
"NodeGeometryCollectionInfo",
node_free_standard_storage,
node_copy_standard_storage);
ntype.geometry_node_execute = blender::nodes::geo_node_collection_info_exec;
nodeRegisterType(&ntype);
}