Revert "Fixup for "always use selection in core""

This reverts commit 535cf2c714.
This commit is contained in:
Dalai Felinto 2017-04-26 11:19:15 +02:00
parent 535cf2c714
commit 8b4941b7c5
1 changed files with 11 additions and 13 deletions

View File

@ -1185,15 +1185,16 @@ int view3d_opengl_select(
GPU_select_begin(buffer, bufsize, &rect, gpu_select_mode, 0);
#ifndef WITH_OPENGL_LEGACY
if (!IS_VIEWPORT_LEGACY(vc->v3d))
#endif
{
DRW_draw_select_loop(vc, graph, scene, sl, v3d, ar, use_obedit_skip, use_nearest, &rect);
}
else {
#ifdef WITH_OPENGL_LEGACY
if (IS_VIEWPORT_LEGACY(vc->v3d)) {
ED_view3d_draw_select_loop(vc, scene, sl, v3d, ar, use_obedit_skip, use_nearest);
}
else {
DRW_draw_select_loop(vc, graph, scene, sl, v3d, ar, use_obedit_skip, use_nearest, &rect);
}
#else
DRW_draw_select_loop(vc, graph, scene, sl, v3d, ar, use_obedit_skip, use_nearest, &rect);
#endif /* WITH_OPENGL_LEGACY */
hits = GPU_select_end();
@ -1201,14 +1202,11 @@ int view3d_opengl_select(
if (do_passes) {
GPU_select_begin(buffer, bufsize, &rect, GPU_SELECT_NEAREST_SECOND_PASS, hits);
#ifndef WITH_OPENGL_LEGACY
if (!IS_VIEWPORT_LEGACY(vc->v3d))
#endif
{
DRW_draw_select_loop(vc, graph, scene, sl, v3d, ar, use_obedit_skip, use_nearest, &rect);
if (IS_VIEWPORT_LEGACY(vc->v3d)) {
ED_view3d_draw_select_loop(vc, scene, sl, v3d, ar, use_obedit_skip, use_nearest);
}
else {
ED_view3d_draw_select_loop(vc, scene, sl, v3d, ar, use_obedit_skip, use_nearest);
DRW_draw_select_loop(vc, graph, scene, sl, v3d, ar, use_obedit_skip, use_nearest, &rect);
}
GPU_select_end();