VSE: Fix prefetch initialization sequence

In 8d1978a8e0 bmain entry is updated when prefetching is started,
but this must be done before seq_prefetch_update_context(). Otherwise
created cache keys will be incorrect.

This happens immediately after prefetch is started. When it's refreshed
problem goes away.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D9581
This commit is contained in:
Richard Antalik 2020-11-17 13:00:00 +01:00
parent 709ceddab2
commit 8b6ce77f16
1 changed files with 3 additions and 2 deletions

View File

@ -505,8 +505,6 @@ static PrefetchJob *seq_prefetch_start(const SeqRenderData *context, float cfra)
seq_prefetch_init_depsgraph(pfjob);
}
}
seq_prefetch_update_scene(context->scene);
seq_prefetch_update_context(context);
pfjob->bmain = context->bmain;
pfjob->cfra = cfra;
@ -516,6 +514,9 @@ static PrefetchJob *seq_prefetch_start(const SeqRenderData *context, float cfra)
pfjob->stop = false;
pfjob->running = true;
seq_prefetch_update_scene(context->scene);
seq_prefetch_update_context(context);
BLI_threadpool_remove(&pfjob->threads, pfjob);
BLI_threadpool_insert(&pfjob->threads, pfjob);