Fix T76229 Overlay: Sulpt overlay not working if object use in-front option

Simple fix similar to paint overlay.
This commit is contained in:
Clément Foucault 2020-07-02 01:40:27 +02:00
parent 52b125a790
commit 8bee200e2f
Notes: blender-bot 2023-02-14 11:29:52 +01:00
Referenced by issue #77348, Blender LTS: Maintenance Task 2.83
Referenced by issue #76229, Face Sets and Masking in Sculpt Mode Not Visible on Meshes Using 'In Front'
1 changed files with 2 additions and 1 deletions

View File

@ -62,10 +62,11 @@ void OVERLAY_sculpt_cache_populate(OVERLAY_Data *vedata, Object *ob)
void OVERLAY_sculpt_draw(OVERLAY_Data *vedata)
{
OVERLAY_PassList *psl = vedata->psl;
OVERLAY_PrivateData *pd = vedata->stl->pd;
DefaultFramebufferList *dfbl = DRW_viewport_framebuffer_list_get();
if (DRW_state_is_fbo()) {
GPU_framebuffer_bind(dfbl->default_fb);
GPU_framebuffer_bind(pd->painting.in_front ? dfbl->in_front_fb : dfbl->default_fb);
}
DRW_draw_pass(psl->sculpt_mask_ps);