UI: Make the mesh to volume node slightly narrower

Also use consistent UI names for properties that are similar between
that node and the points to volume node (which happen to be shorter,
allowing the node to be narrower).
This commit is contained in:
Hans Goudey 2021-10-25 14:20:44 -05:00
parent 3be91d6da5
commit 8f1284ab78
2 changed files with 3 additions and 3 deletions

View File

@ -10341,12 +10341,12 @@ static void def_geo_volume_to_mesh(StructRNA *srna)
{VOLUME_TO_MESH_RESOLUTION_MODE_VOXEL_AMOUNT,
"VOXEL_AMOUNT",
0,
"Voxel Amount",
"Amount",
"Desired number of voxels along one axis"},
{VOLUME_TO_MESH_RESOLUTION_MODE_VOXEL_SIZE,
"VOXEL_SIZE",
0,
"Voxel Size",
"Size",
"Desired voxel side length"},
{0, NULL, 0, NULL, NULL},
};

View File

@ -163,7 +163,7 @@ void register_node_type_geo_volume_to_mesh()
ntype.declare = blender::nodes::geo_node_volume_to_mesh_declare;
node_type_storage(
&ntype, "NodeGeometryVolumeToMesh", node_free_standard_storage, node_copy_standard_storage);
node_type_size(&ntype, 200, 120, 700);
node_type_size(&ntype, 170, 120, 700);
node_type_init(&ntype, blender::nodes::geo_node_volume_to_mesh_init);
node_type_update(&ntype, blender::nodes::geo_node_volume_to_mesh_update);
ntype.geometry_node_execute = blender::nodes::geo_node_volume_to_mesh_exec;