GPencil: Change effect tooltips for new Shader operators

Instead to use ShaderFx, use Effect and also fixed some wrong cases using Modifier word.
This commit is contained in:
Antonio Vazquez 2020-06-21 10:24:08 +02:00
parent b4ba27f026
commit 91117cad0f
1 changed files with 6 additions and 6 deletions

View File

@ -425,8 +425,8 @@ static int shaderfx_remove_invoke(bContext *C, wmOperator *op, const wmEvent *UN
void OBJECT_OT_shaderfx_remove(wmOperatorType *ot)
{
ot->name = "Remove Grease Pencil Modifier";
ot->description = "Remove a shaderfx from the active grease pencil object";
ot->name = "Remove Grease Pencil Effect";
ot->description = "Remove a effect from the active grease pencil object";
ot->idname = "OBJECT_OT_shaderfx_remove";
ot->invoke = shaderfx_remove_invoke;
@ -467,8 +467,8 @@ static int shaderfx_move_up_invoke(bContext *C, wmOperator *op, const wmEvent *U
void OBJECT_OT_shaderfx_move_up(wmOperatorType *ot)
{
ot->name = "Move Up Modifier";
ot->description = "Move shaderfx up in the stack";
ot->name = "Move Up Effect";
ot->description = "Move effect up in the stack";
ot->idname = "OBJECT_OT_shaderfx_move_up";
ot->invoke = shaderfx_move_up_invoke;
@ -509,8 +509,8 @@ static int shaderfx_move_down_invoke(bContext *C, wmOperator *op, const wmEvent
void OBJECT_OT_shaderfx_move_down(wmOperatorType *ot)
{
ot->name = "Move Down Modifier";
ot->description = "Move shaderfx down in the stack";
ot->name = "Move Down Effect";
ot->description = "Move effect down in the stack";
ot->idname = "OBJECT_OT_shaderfx_move_down";
ot->invoke = shaderfx_move_down_invoke;