Fix leak when rendering OpenGL animations
We were duplicating rectf twice :/ Patch by Clément Foucault.
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Notes:
blender-bot
2023-02-14 06:17:17 +01:00
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@ -1489,9 +1489,6 @@ static RenderView *duplicate_render_view(RenderView *rview)
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if (new_rview->rectf != NULL) {
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new_rview->rectf = MEM_dupallocN(new_rview->rectf);
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}
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if (new_rview->rectf != NULL) {
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new_rview->rectf = MEM_dupallocN(new_rview->rectf);
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}
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if (new_rview->rectz != NULL) {
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new_rview->rectz = MEM_dupallocN(new_rview->rectz);
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}
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