Sculpt: enable 3D paint cursor for multires

This commit is contained in:
Brecht Van Lommel 2019-10-01 14:38:25 +02:00
parent 2090b3e5ac
commit 96561dbdf0
Notes: blender-bot 2023-02-14 00:51:56 +01:00
Referenced by issue #69715, normal cursor does't work with Multires
1 changed files with 5 additions and 4 deletions

View File

@ -1365,8 +1365,7 @@ static void paint_draw_cursor(bContext *C, int x, int y, void *UNUSED(unused))
wmWindow *win = CTX_wm_window(C);
WM_cursor_set(win, WM_CURSOR_PAINT);
if ((mode == PAINT_MODE_SCULPT) && ss && !is_multires &&
!(brush->falloff_shape & BRUSH_AIRBRUSH)) {
if ((mode == PAINT_MODE_SCULPT) && ss && !(brush->falloff_shape & BRUSH_AIRBRUSH)) {
Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
if (!ups->stroke_active) {
@ -1438,7 +1437,8 @@ static void paint_draw_cursor(bContext *C, int x, int y, void *UNUSED(unused))
/* Update and draw dynamic mesh preview lines */
GPU_matrix_push();
GPU_matrix_mul(vc.obact->obmat);
if (brush->sculpt_tool == SCULPT_TOOL_GRAB && brush->flag & BRUSH_GRAB_ACTIVE_VERTEX) {
if (brush->sculpt_tool == SCULPT_TOOL_GRAB && (brush->flag & BRUSH_GRAB_ACTIVE_VERTEX) &&
!is_multires) {
if (BKE_pbvh_type(ss->pbvh) == PBVH_FACES && ss->modifiers_active) {
sculpt_geometry_preview_lines_update(C, ss, rds);
sculpt_geometry_preview_lines_draw(pos, ss);
@ -1490,7 +1490,8 @@ static void paint_draw_cursor(bContext *C, int x, int y, void *UNUSED(unused))
pos, ar, cursor_location, sd, vc.obact, ss->cache->radius);
/* Draw cached dynamic mesh preview lines */
if (brush->sculpt_tool == SCULPT_TOOL_GRAB && brush->flag & BRUSH_GRAB_ACTIVE_VERTEX) {
if (brush->sculpt_tool == SCULPT_TOOL_GRAB && (brush->flag & BRUSH_GRAB_ACTIVE_VERTEX) &&
!is_multires) {
if (BKE_pbvh_type(ss->pbvh) == PBVH_FACES && ss->modifiers_active) {
GPU_matrix_push_projection();
ED_view3d_draw_setup_view(CTX_wm_window(C),