Sculpt: enable 3D paint cursor for multires
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96561dbdf0
Notes:
blender-bot
2023-02-14 00:51:56 +01:00
Referenced by issue #69715, normal cursor does't work with Multires
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@ -1365,8 +1365,7 @@ static void paint_draw_cursor(bContext *C, int x, int y, void *UNUSED(unused))
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wmWindow *win = CTX_wm_window(C);
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WM_cursor_set(win, WM_CURSOR_PAINT);
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if ((mode == PAINT_MODE_SCULPT) && ss && !is_multires &&
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!(brush->falloff_shape & BRUSH_AIRBRUSH)) {
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if ((mode == PAINT_MODE_SCULPT) && ss && !(brush->falloff_shape & BRUSH_AIRBRUSH)) {
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Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
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if (!ups->stroke_active) {
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@ -1438,7 +1437,8 @@ static void paint_draw_cursor(bContext *C, int x, int y, void *UNUSED(unused))
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/* Update and draw dynamic mesh preview lines */
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GPU_matrix_push();
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GPU_matrix_mul(vc.obact->obmat);
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if (brush->sculpt_tool == SCULPT_TOOL_GRAB && brush->flag & BRUSH_GRAB_ACTIVE_VERTEX) {
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if (brush->sculpt_tool == SCULPT_TOOL_GRAB && (brush->flag & BRUSH_GRAB_ACTIVE_VERTEX) &&
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!is_multires) {
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if (BKE_pbvh_type(ss->pbvh) == PBVH_FACES && ss->modifiers_active) {
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sculpt_geometry_preview_lines_update(C, ss, rds);
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sculpt_geometry_preview_lines_draw(pos, ss);
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@ -1490,7 +1490,8 @@ static void paint_draw_cursor(bContext *C, int x, int y, void *UNUSED(unused))
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pos, ar, cursor_location, sd, vc.obact, ss->cache->radius);
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/* Draw cached dynamic mesh preview lines */
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if (brush->sculpt_tool == SCULPT_TOOL_GRAB && brush->flag & BRUSH_GRAB_ACTIVE_VERTEX) {
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if (brush->sculpt_tool == SCULPT_TOOL_GRAB && (brush->flag & BRUSH_GRAB_ACTIVE_VERTEX) &&
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!is_multires) {
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if (BKE_pbvh_type(ss->pbvh) == PBVH_FACES && ss->modifiers_active) {
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GPU_matrix_push_projection();
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ED_view3d_draw_setup_view(CTX_wm_window(C),
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