Revert "Theme: match outliner/properties colors with modes in viewport."
While this consistency is useful, green selection in edit mode does not stand
out as much as orange. This can cause problems for some users, it seems to
depend on the person. Overall the risk of making the change at this point in
the release cycle is too high.
This reverts commit 5827a47280
.
This commit is contained in:
parent
d5f644c672
commit
97047db16c
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@ -305,30 +305,30 @@ const bTheme U_theme_default = {
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.grid = RGBA(0x6666664d),
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.wire = RGBA(0x000000ff),
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.wire_edit = RGBA(0x000000ff),
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.select = RGBA(0xcc5d00ff),
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.select = RGBA(0xed5700ff),
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.lamp = RGBA(0x00000028),
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.speaker = RGBA(0x000000ff),
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.empty = RGBA(0x000000ff),
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.camera = RGBA(0x000000ff),
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.active = RGBA(0xffaf29ff),
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.active = RGBA(0xffa028ff),
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.transform = RGBA(0xffffffff),
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.vertex = RGBA(0x000000ff),
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.vertex_select = RGBA(0x00e4b0ff),
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.vertex_select = RGBA(0xff7a00ff),
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.vertex_bevel = RGBA(0x00a5ffff),
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.edge = RGBA(0x000000ff),
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.edge_select = RGBA(0x00cc9eff),
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.edge_select = RGBA(0xff7200ff),
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.edge_seam = RGBA(0xdb2512ff),
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.edge_sharp = RGBA(0x00ffffff),
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.edge_facesel = RGBA(0x4b4b4bff),
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.edge_crease = RGBA(0xcc0099ff),
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.edge_bevel = RGBA(0x00a5ffff),
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.face = RGBA(0x00000012),
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.face_select = RGBA(0x29cca766),
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.face_dot = RGBA(0xa1e6d6ff),
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.extra_edge_len = RGBA(0xff6149ff),
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.extra_edge_angle = RGBA(0xcccc00ff),
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.extra_face_angle = RGBA(0xb3b3ffff),
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.extra_face_area = RGBA(0x00cc00ff),
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.face_select = RGBA(0xff990056),
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.face_dot = RGBA(0xff8a00ff),
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.extra_edge_len = RGBA(0x150806ff),
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.extra_edge_angle = RGBA(0x4d4d00ff),
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.extra_face_angle = RGBA(0x0000ccff),
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.extra_face_area = RGBA(0x004d00ff),
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.normal = RGBA(0x22ddddff),
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.vertex_normal = RGBA(0x2361ddff),
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.loop_normal = RGBA(0xdd23ddff),
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@ -337,12 +337,12 @@ const bTheme U_theme_default = {
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.bone_pose_active = RGBA(0x8cffff50),
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.cframe = RGBA(0x60c040ff),
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.time_keyframe = RGBA(0xddd700ff),
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.time_gp_keyframe = RGBA(0x00e6b2ff),
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.freestyle_edge_mark = RGBA(0xffcc7fff),
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.freestyle_face_mark = RGBA(0xffcc7f4d),
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.time_gp_keyframe = RGBA(0xb5e61dff),
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.freestyle_edge_mark = RGBA(0x7fff7fff),
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.freestyle_face_mark = RGBA(0x7fff7f4d),
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.nurb_uline = RGBA(0x909000ff),
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.nurb_vline = RGBA(0x803060ff),
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.act_spline = RGBA(0x89e689ff),
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.act_spline = RGBA(0xdb2512ff),
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.nurb_sel_uline = RGBA(0xf0ff40ff),
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.nurb_sel_vline = RGBA(0xf090a0ff),
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.lastsel_point = RGBA(0xffffffff),
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@ -364,7 +364,7 @@ const bTheme U_theme_default = {
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.camera_path = RGBA(0x000000ff),
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.gp_vertex_size = 3,
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.gp_vertex = RGBA(0x000000ff),
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.gp_vertex_select = RGBA(0x00cc9eff),
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.gp_vertex_select = RGBA(0xff8500ff),
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.skin_root = RGBA(0xb44d4dff),
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.paint_curve_pivot = RGBA(0xff7f7f7f),
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.paint_curve_handle = RGBA(0x7fff7f7f),
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