Move particle drawing to object mode

This commit is contained in:
Luca Rood 2017-05-19 18:32:40 +02:00
parent 8561a2dda7
commit 985574c010
2 changed files with 128 additions and 117 deletions

View File

@ -132,7 +132,6 @@ typedef struct CLAY_PassList {
struct DRWPass *clay_pass;
struct DRWPass *clay_pass_flat;
struct DRWPass *hair_pass;
struct DRWPass *part_pass;
} CLAY_PassList;
typedef struct CLAY_Data {
@ -152,8 +151,6 @@ static struct {
struct GPUShader *clay_sh;
struct GPUShader *clay_flat_sh;
struct GPUShader *hair_sh;
struct GPUShader *part_dot_sh;
struct GPUShader *part_prim_sh;
/* Matcap textures */
struct GPUTexture *matcap_array;
@ -182,10 +179,6 @@ typedef struct CLAY_PrivateData {
DRWShadingGroup *depth_shgrp_cull;
DRWShadingGroup *depth_shgrp_cull_select;
DRWShadingGroup *depth_shgrp_cull_active;
DRWShadingGroup *part_dot_shgrp;
DRWShadingGroup *part_cross_shgrp;
DRWShadingGroup *part_circle_shgrp;
DRWShadingGroup *part_axis_shgrp;
} CLAY_PrivateData; /* Transient data */
/* Functions */
@ -374,14 +367,6 @@ static void CLAY_engine_init(void *vedata)
e_data.hair_sh = DRW_shader_create(datatoc_particle_vert_glsl, NULL, datatoc_particle_strand_frag_glsl, "#define MAX_MATERIAL 512\n");
}
if (!e_data.part_prim_sh) {
e_data.part_prim_sh = DRW_shader_create(datatoc_particle_prim_vert_glsl, NULL, datatoc_particle_prim_frag_glsl, NULL);
}
if (!e_data.part_dot_sh) {
e_data.part_dot_sh = GPU_shader_get_builtin_shader(GPU_SHADER_3D_POINT_UNIFORM_SIZE_UNIFORM_COLOR_AA);
}
if (!stl->storage) {
stl->storage = MEM_callocN(sizeof(CLAY_Storage), "CLAY_Storage");
}
@ -730,32 +715,6 @@ static void CLAY_cache_init(void *vedata)
stl->storage->hair_ubo_current_id = 0;
memset(stl->storage->hair_shgrps, 0, sizeof(DRWShadingGroup *) * MAX_CLAY_MAT);
}
{
psl->part_pass = DRW_pass_create("Particle Pass", DRW_STATE_WRITE_COLOR | DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_LESS | DRW_STATE_POINT | DRW_STATE_BLEND);
static int screen_space[2] = {0, 1};
stl->g_data->part_dot_shgrp = DRW_shgroup_create(e_data.part_dot_sh, psl->part_pass);
stl->g_data->part_cross_shgrp = DRW_shgroup_instance_create(e_data.part_prim_sh, psl->part_pass, DRW_cache_particles_get_prim(PART_DRAW_CROSS));
DRW_shgroup_uniform_int(stl->g_data->part_cross_shgrp, "screen_space", &screen_space[0], 1);
DRW_shgroup_uniform_float(stl->g_data->part_cross_shgrp, "pixel_size", DRW_viewport_pixelsize_get(), 1);
DRW_shgroup_attrib_float(stl->g_data->part_cross_shgrp, "pos", 3);
DRW_shgroup_attrib_float(stl->g_data->part_cross_shgrp, "rot", 4);
stl->g_data->part_circle_shgrp = DRW_shgroup_instance_create(e_data.part_prim_sh, psl->part_pass, DRW_cache_particles_get_prim(PART_DRAW_CIRC));
DRW_shgroup_uniform_int(stl->g_data->part_circle_shgrp, "screen_space", &screen_space[1], 1);
DRW_shgroup_uniform_float(stl->g_data->part_circle_shgrp, "pixel_size", DRW_viewport_pixelsize_get(), 1);
DRW_shgroup_attrib_float(stl->g_data->part_circle_shgrp, "pos", 3);
DRW_shgroup_attrib_float(stl->g_data->part_circle_shgrp, "rot", 4);
stl->g_data->part_axis_shgrp = DRW_shgroup_instance_create(e_data.part_prim_sh, psl->part_pass, DRW_cache_particles_get_prim(PART_DRAW_AXIS));
DRW_shgroup_uniform_int(stl->g_data->part_axis_shgrp, "screen_space", &screen_space[0], 1);
DRW_shgroup_uniform_float(stl->g_data->part_axis_shgrp, "pixel_size", DRW_viewport_pixelsize_get(), 1);
DRW_shgroup_attrib_float(stl->g_data->part_axis_shgrp, "pos", 3);
DRW_shgroup_attrib_float(stl->g_data->part_axis_shgrp, "rot", 4);
}
}
static void CLAY_cache_populate(void *vedata, Object *ob)
@ -810,85 +769,33 @@ static void CLAY_cache_populate(void *vedata, Object *ob)
}
}
if (ob->type == OB_MESH) {
Scene *scene = draw_ctx->scene;
Object *obedit = scene->obedit;
if (ob->type == OB_MESH) {
Scene *scene = draw_ctx->scene;
Object *obedit = scene->obedit;
if (ob != obedit) {
for (ParticleSystem *psys = ob->particlesystem.first; psys; psys = psys->next) {
if (psys_check_enabled(ob, psys, false)) {
ParticleSettings *part = psys->part;
int draw_as = (part->draw_as == PART_DRAW_REND) ? part->ren_as : part->draw_as;
if (ob != obedit) {
for (ParticleSystem *psys = ob->particlesystem.first; psys; psys = psys->next) {
if (psys_check_enabled(ob, psys, false)) {
ParticleSettings *part = psys->part;
int draw_as = (part->draw_as == PART_DRAW_REND) ? part->ren_as : part->draw_as;
if (draw_as == PART_DRAW_PATH && !psys->pathcache && !psys->childcache) {
draw_as = PART_DRAW_DOT;
}
if (draw_as == PART_DRAW_PATH && !psys->pathcache && !psys->childcache) {
draw_as = PART_DRAW_DOT;
}
static float mat[4][4];
unit_m4(mat);
static float mat[4][4];
unit_m4(mat);
if (draw_as == PART_DRAW_PATH) {
geom = DRW_cache_particles_get_hair(psys);
hair_shgrp = CLAY_hair_shgrp_get(ob, stl, psl);
DRW_shgroup_call_add(hair_shgrp, geom, mat);
}
else {
IDProperty *props = BKE_layer_collection_engine_evaluated_get(ob, COLLECTION_MODE_NONE, RE_engine_id_BLENDER_CLAY);
int matcap_icon = BKE_collection_engine_property_value_get_int(props, "matcap_icon");
float matcap_hue = BKE_collection_engine_property_value_get_float(props, "matcap_hue");
float matcap_sat = BKE_collection_engine_property_value_get_float(props, "matcap_saturation");
float matcap_val = BKE_collection_engine_property_value_get_float(props, "matcap_value");
static float size;
static float axis_size;
static float col[4];
float hsv[3];
if (draw_as == PART_DRAW_PATH) {
geom = DRW_cache_particles_get_hair(psys);
hair_shgrp = CLAY_hair_shgrp_get(ob, stl, psl);
DRW_shgroup_call_add(hair_shgrp, geom, mat);
}
}
}
}
}
size = (float)part->draw_size;
axis_size = size * 2.0f;
copy_v3_v3(col, e_data.matcap_colors[matcap_to_index(matcap_icon)]);
rgb_to_hsv_v(col, hsv);
hsv[0] = fmod(hsv[0] + matcap_hue - 0.5f, 1.0f);
hsv[1] *= matcap_sat * 2.0f;
CLAMP(hsv[1], 0.0f, 1.0f);
hsv[2] *= matcap_val * 2.0f;
CLAMP(hsv[2], 0.0f, 1.0f);
hsv_to_rgb_v(hsv, col);
col[3] = 1.0f;
geom = DRW_cache_particles_get_dots(psys);
switch (draw_as) {
case PART_DRAW_DOT:
DRW_shgroup_uniform_vec4(stl->g_data->part_dot_shgrp, "color", col, 1);
DRW_shgroup_uniform_float(stl->g_data->part_dot_shgrp, "size", &size, 1);
DRW_shgroup_call_add(stl->g_data->part_dot_shgrp, geom, mat);
break;
case PART_DRAW_CROSS:
DRW_shgroup_uniform_vec4(stl->g_data->part_cross_shgrp, "color", col, 1);
DRW_shgroup_uniform_float(stl->g_data->part_cross_shgrp, "draw_size", &size, 1);
DRW_shgroup_instance_batch(stl->g_data->part_cross_shgrp, geom);
break;
case PART_DRAW_CIRC:
DRW_shgroup_uniform_vec4(stl->g_data->part_circle_shgrp, "color", col, 1);
DRW_shgroup_uniform_float(stl->g_data->part_circle_shgrp, "draw_size", &size, 1);
DRW_shgroup_instance_batch(stl->g_data->part_circle_shgrp, geom);
break;
case PART_DRAW_AXIS:
DRW_shgroup_uniform_vec4(stl->g_data->part_axis_shgrp, "color", col, 1);
DRW_shgroup_uniform_float(stl->g_data->part_axis_shgrp, "draw_size", &axis_size, 1);
DRW_shgroup_instance_batch(stl->g_data->part_axis_shgrp, geom);
break;
default:
break;
}
}
}
}
}
}
}
static void CLAY_cache_finish(void *vedata)
@ -929,7 +836,6 @@ static void CLAY_draw_scene(void *vedata)
DRW_draw_pass(psl->clay_pass);
DRW_draw_pass(psl->clay_pass_flat);
DRW_draw_pass(psl->hair_pass);
DRW_draw_pass(psl->part_pass);
}
static void CLAY_layer_collection_settings_create(RenderEngine *UNUSED(engine), IDProperty *props)
@ -965,7 +871,6 @@ static void CLAY_engine_free(void)
DRW_SHADER_FREE_SAFE(e_data.clay_sh);
DRW_SHADER_FREE_SAFE(e_data.clay_flat_sh);
DRW_SHADER_FREE_SAFE(e_data.hair_sh);
DRW_SHADER_FREE_SAFE(e_data.part_prim_sh);
DRW_TEXTURE_FREE_SAFE(e_data.matcap_array);
DRW_TEXTURE_FREE_SAFE(e_data.jitter_tx);
DRW_TEXTURE_FREE_SAFE(e_data.sampling_tx);

View File

@ -39,6 +39,7 @@
#include "BKE_camera.h"
#include "BKE_curve.h"
#include "BKE_global.h"
#include "BKE_particle.h"
#include "ED_view3d.h"
#include "ED_view3d.h"
@ -59,6 +60,8 @@ extern char datatoc_object_outline_detect_frag_glsl[];
extern char datatoc_object_outline_expand_frag_glsl[];
extern char datatoc_object_grid_frag_glsl[];
extern char datatoc_object_grid_vert_glsl[];
extern char datatoc_particle_prim_vert_glsl[];
extern char datatoc_particle_prim_frag_glsl[];
extern char datatoc_common_globals_lib_glsl[];
/* *********** LISTS *********** */
@ -78,6 +81,7 @@ typedef struct OBJECT_PassList {
struct DRWPass *bone_solid;
struct DRWPass *bone_wire;
struct DRWPass *bone_envelope;
struct DRWPass *particle;
} OBJECT_PassList;
typedef struct OBJECT_FramebufferList {
@ -174,6 +178,12 @@ typedef struct OBJECT_PrivateData{
DRWShadingGroup *wire_select;
DRWShadingGroup *wire_select_group;
DRWShadingGroup *wire_transform;
/* Particles */
DRWShadingGroup *part_dot_shgrp;
DRWShadingGroup *part_cross_shgrp;
DRWShadingGroup *part_circle_shgrp;
DRWShadingGroup *part_axis_shgrp;
} OBJECT_PrivateData; /* Transient data */
static struct {
@ -181,6 +191,8 @@ static struct {
GPUShader *outline_detect_sh;
GPUShader *outline_fade_sh;
GPUShader *grid_sh;
GPUShader *part_dot_sh;
GPUShader *part_prim_sh;
float camera_pos[3];
float grid_settings[5];
float grid_mat[4][4];
@ -251,6 +263,14 @@ static void OBJECT_engine_init(void *vedata)
datatoc_common_globals_lib_glsl, NULL);
}
if (!e_data.part_prim_sh) {
e_data.part_prim_sh = DRW_shader_create(datatoc_particle_prim_vert_glsl, NULL, datatoc_particle_prim_frag_glsl, NULL);
}
if (!e_data.part_dot_sh) {
e_data.part_dot_sh = GPU_shader_get_builtin_shader(GPU_SHADER_3D_POINT_UNIFORM_SIZE_UNIFORM_COLOR_OUTLINE_AA);
}
{
/* Grid precompute */
float viewinvmat[4][4], winmat[4][4], invwinmat[4][4], viewmat[4][4];
@ -393,6 +413,7 @@ static void OBJECT_engine_free(void)
DRW_SHADER_FREE_SAFE(e_data.outline_detect_sh);
DRW_SHADER_FREE_SAFE(e_data.outline_fade_sh);
DRW_SHADER_FREE_SAFE(e_data.grid_sh);
DRW_SHADER_FREE_SAFE(e_data.part_prim_sh);
}
static DRWShadingGroup *shgroup_outline(DRWPass *pass, const float col[4], GPUShader *sh)
@ -813,6 +834,33 @@ static void OBJECT_cache_init(void *vedata)
DRW_shgroup_uniform_vec4(grp, "color", ts.colorLibrary, 1);
stl->g_data->center_deselected_lib = grp;
}
{
/* Particle Pass */
psl->particle = DRW_pass_create("Particle Pass", DRW_STATE_WRITE_COLOR | DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_LESS | DRW_STATE_POINT | DRW_STATE_BLEND);
static int screen_space[2] = {0, 1};
stl->g_data->part_dot_shgrp = DRW_shgroup_create(e_data.part_dot_sh, psl->particle);
stl->g_data->part_cross_shgrp = DRW_shgroup_instance_create(e_data.part_prim_sh, psl->particle, DRW_cache_particles_get_prim(PART_DRAW_CROSS));
DRW_shgroup_uniform_int(stl->g_data->part_cross_shgrp, "screen_space", &screen_space[0], 1);
DRW_shgroup_uniform_float(stl->g_data->part_cross_shgrp, "pixel_size", DRW_viewport_pixelsize_get(), 1);
DRW_shgroup_attrib_float(stl->g_data->part_cross_shgrp, "pos", 3);
DRW_shgroup_attrib_float(stl->g_data->part_cross_shgrp, "rot", 4);
stl->g_data->part_circle_shgrp = DRW_shgroup_instance_create(e_data.part_prim_sh, psl->particle, DRW_cache_particles_get_prim(PART_DRAW_CIRC));
DRW_shgroup_uniform_int(stl->g_data->part_circle_shgrp, "screen_space", &screen_space[1], 1);
DRW_shgroup_uniform_float(stl->g_data->part_circle_shgrp, "pixel_size", DRW_viewport_pixelsize_get(), 1);
DRW_shgroup_attrib_float(stl->g_data->part_circle_shgrp, "pos", 3);
DRW_shgroup_attrib_float(stl->g_data->part_circle_shgrp, "rot", 4);
stl->g_data->part_axis_shgrp = DRW_shgroup_instance_create(e_data.part_prim_sh, psl->particle, DRW_cache_particles_get_prim(PART_DRAW_AXIS));
DRW_shgroup_uniform_int(stl->g_data->part_axis_shgrp, "screen_space", &screen_space[0], 1);
DRW_shgroup_uniform_float(stl->g_data->part_axis_shgrp, "pixel_size", DRW_viewport_pixelsize_get(), 1);
DRW_shgroup_attrib_float(stl->g_data->part_axis_shgrp, "pos", 3);
DRW_shgroup_attrib_float(stl->g_data->part_axis_shgrp, "rot", 4);
}
}
static void DRW_shgroup_lamp(OBJECT_StorageList *stl, Object *ob, SceneLayer *sl)
@ -1209,6 +1257,63 @@ static void OBJECT_cache_populate(void *vedata, Object *ob)
switch (ob->type) {
case OB_MESH:
for (ParticleSystem *psys = ob->particlesystem.first; psys; psys = psys->next) {
if (psys_check_enabled(ob, psys, false)) {
ParticleSettings *part = psys->part;
int draw_as = (part->draw_as == PART_DRAW_REND) ? part->ren_as : part->draw_as;
if (draw_as == PART_DRAW_PATH && !psys->pathcache && !psys->childcache) {
draw_as = PART_DRAW_DOT;
}
static float mat[4][4];
unit_m4(mat);
if (draw_as != PART_DRAW_PATH) {
static float size;
static float axis_size;
static float col[4] = {1.0f, 1.0f, 1.0f, 1.0f};
static float o_col[4] = {0.5f, 0.5f, 0.5f, 1.0f};
struct Batch *geom = DRW_cache_particles_get_dots(psys);
Material *ma = give_current_material(ob, part->omat);
if (ma) {
copy_v3_v3(col, &ma->r);
copy_v3_v3(o_col, &ma->specr);
}
size = (float)part->draw_size;
axis_size = size * 2.0f;
switch (draw_as) {
case PART_DRAW_DOT:
DRW_shgroup_uniform_vec4(stl->g_data->part_dot_shgrp, "color", col, 1);
DRW_shgroup_uniform_vec4(stl->g_data->part_dot_shgrp, "outlineColor", o_col, 1);
DRW_shgroup_uniform_float(stl->g_data->part_dot_shgrp, "size", &size, 1);
DRW_shgroup_call_add(stl->g_data->part_dot_shgrp, geom, mat);
break;
case PART_DRAW_CROSS:
DRW_shgroup_uniform_vec4(stl->g_data->part_cross_shgrp, "color", col, 1);
DRW_shgroup_uniform_float(stl->g_data->part_cross_shgrp, "draw_size", &size, 1);
DRW_shgroup_instance_batch(stl->g_data->part_cross_shgrp, geom);
break;
case PART_DRAW_CIRC:
DRW_shgroup_uniform_vec4(stl->g_data->part_circle_shgrp, "color", col, 1);
DRW_shgroup_uniform_float(stl->g_data->part_circle_shgrp, "draw_size", &size, 1);
DRW_shgroup_instance_batch(stl->g_data->part_circle_shgrp, geom);
break;
case PART_DRAW_AXIS:
DRW_shgroup_uniform_vec4(stl->g_data->part_axis_shgrp, "color", col, 1);
DRW_shgroup_uniform_float(stl->g_data->part_axis_shgrp, "draw_size", &axis_size, 1);
DRW_shgroup_instance_batch(stl->g_data->part_axis_shgrp, geom);
break;
default:
break;
}
}
}
}
case OB_SURF:
break;
case OB_LATTICE:
@ -1352,6 +1457,7 @@ static void OBJECT_draw_scene(void *vedata)
DRW_draw_pass(psl->bone_solid);
DRW_draw_pass(psl->non_meshes);
DRW_draw_pass(psl->ob_center);
DRW_draw_pass(psl->particle);
if (!DRW_state_is_select()) {
DRW_draw_pass(psl->grid);