Fix T74925: Texture Paint Stencil Mask crash
Use first texture if we dont have an ImageUser. Maniphest Tasks: T74925 Differential Revision: https://developer.blender.org/D7181
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blender-bot
2023-02-14 06:21:59 +01:00
Referenced by commit 266caa1820
, Fix T76755: texture paint on udims crash
Referenced by issue #76757, texture paint crash
Referenced by issue #75086, Texture Painting Image Import Crashes.
Referenced by issue #74925, Texture Paint Stencil Mask crash
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@ -877,7 +877,7 @@ GPUTexture *GPU_texture_from_blender(Image *ima, ImageUser *iuser, ImBuf *ibuf,
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BKE_image_tag_time(ima);
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/* Test if we already have a texture. */
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GPUTexture **tex = gpu_get_image_gputexture(ima, textarget, iuser->multiview_eye);
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GPUTexture **tex = gpu_get_image_gputexture(ima, textarget, iuser ? iuser->multiview_eye : 0);
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if (*tex) {
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return *tex;
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}
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