Fix T70405: Geometry node not linking manual derivatives
Maniphest Tasks: T70405 Reviewed By: fclem Differential Revision: https://developer.blender.org/D5954
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blender-bot
2023-02-14 05:12:59 +01:00
Referenced by issue #70644, Eevee refractions don't work anymore Referenced by issue #70405, Bump Node not generating normals of textures using Geometry Position
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@ -47,7 +47,7 @@ static int node_shader_gpu_geometry(GPUMaterial *mat,
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/* Opti: don't request orco if not needed. */
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GPUNodeLink *orco_link = (!out[2].hasoutput) ? GPU_constant(val) : GPU_attribute(CD_ORCO, "");
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return GPU_stack_link(mat,
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const bool success = GPU_stack_link(mat,
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node,
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"node_geometry",
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in,
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@ -58,6 +58,13 @@ static int node_shader_gpu_geometry(GPUMaterial *mat,
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GPU_builtin(GPU_OBJECT_MATRIX),
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GPU_builtin(GPU_INVERSE_VIEW_MATRIX),
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bary_link);
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/* for each output */
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for (int i = 0; sh_node_geometry_out[i].type != -1; i++) {
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node_shader_gpu_bump_tex_coord(mat, node, &out[i].link);
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}
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return success;
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}
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/* node type definition */
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