Fix T65244: emission node not available for world shader nodes

This commit is contained in:
Brecht Van Lommel 2019-05-28 23:07:08 +02:00
parent db0568329e
commit 9bae9b634e
Notes: blender-bot 2023-02-14 05:12:59 +01:00
Referenced by issue #67542, Denoiser produces artifacts while handling the negative float values
Referenced by issue #65326, OBJ import is broken
Referenced by issue #65288, Blender crashes when adding a Reflection Plane and set to Render shading mode at Eevee
Referenced by issue #65268, pan crash in wireframe
Referenced by issue #65244, Can't add Emission shader in World shaders even though it is supported for Volumetrics
1 changed files with 1 additions and 1 deletions

View File

@ -213,7 +213,7 @@ shader_node_categories = [
NodeItem("ShaderNodeBsdfVelvet", poll=object_cycles_shader_nodes_poll),
NodeItem("ShaderNodeBsdfToon", poll=object_cycles_shader_nodes_poll),
NodeItem("ShaderNodeSubsurfaceScattering", poll=object_eevee_cycles_shader_nodes_poll),
NodeItem("ShaderNodeEmission", poll=object_eevee_cycles_shader_nodes_poll),
NodeItem("ShaderNodeEmission", poll=eevee_cycles_shader_nodes_poll),
NodeItem("ShaderNodeBsdfHair", poll=object_cycles_shader_nodes_poll),
NodeItem("ShaderNodeBackground", poll=world_shader_nodes_poll),
NodeItem("ShaderNodeHoldout", poll=object_cycles_shader_nodes_poll),