ImBuf: Use proper function to free FFmpeg frames

This commit is contained in:
Sergey Sharybin 2016-03-15 13:39:39 +05:00
parent 7ab2e73494
commit 9df9c17d2c
Notes: blender-bot 2023-02-14 08:05:29 +01:00
Referenced by issue #47806, Blender animation player stop working correctly with XVID codec
1 changed files with 12 additions and 16 deletions

View File

@ -569,9 +569,9 @@ static int startffmpeg(struct anim *anim)
fprintf(stderr, "Could not allocate frame data.\n");
avcodec_close(anim->pCodecCtx);
avformat_close_input(&anim->pFormatCtx);
av_free(anim->pFrameRGB);
av_free(anim->pFrameDeinterlaced);
av_free(anim->pFrame);
av_frame_free(&anim->pFrameRGB);
av_frame_free(&anim->pFrameDeinterlaced);
av_frame_free(&anim->pFrame);
anim->pCodecCtx = NULL;
return -1;
}
@ -584,9 +584,9 @@ static int startffmpeg(struct anim *anim)
"ffmpeg has changed alloc scheme ... ARGHHH!\n");
avcodec_close(anim->pCodecCtx);
avformat_close_input(&anim->pFormatCtx);
av_free(anim->pFrameRGB);
av_free(anim->pFrameDeinterlaced);
av_free(anim->pFrame);
av_frame_free(&anim->pFrameRGB);
av_frame_free(&anim->pFrameDeinterlaced);
av_frame_free(&anim->pFrame);
anim->pCodecCtx = NULL;
return -1;
}
@ -625,9 +625,9 @@ static int startffmpeg(struct anim *anim)
"Can't transform color space??? Bailing out...\n");
avcodec_close(anim->pCodecCtx);
avformat_close_input(&anim->pFormatCtx);
av_free(anim->pFrameRGB);
av_free(anim->pFrameDeinterlaced);
av_free(anim->pFrame);
av_frame_free(&anim->pFrameRGB);
av_frame_free(&anim->pFrameDeinterlaced);
av_frame_free(&anim->pFrame);
anim->pCodecCtx = NULL;
return -1;
}
@ -1163,13 +1163,9 @@ static void free_anim_ffmpeg(struct anim *anim)
if (anim->pCodecCtx) {
avcodec_close(anim->pCodecCtx);
avformat_close_input(&anim->pFormatCtx);
av_free(anim->pFrameRGB);
av_free(anim->pFrame);
if (anim->ib_flags & IB_animdeinterlace) {
MEM_freeN(anim->pFrameDeinterlaced->data[0]);
}
av_free(anim->pFrameDeinterlaced);
av_frame_free(&anim->pFrameRGB);
av_frame_free(&anim->pFrame);
av_frame_free(&anim->pFrameDeinterlaced);
sws_freeContext(anim->img_convert_ctx);
IMB_freeImBuf(anim->last_frame);
if (anim->next_packet.stream_index != -1) {