Remove base from addons

This is a follow up to rB0910932e71d2.
This commit is contained in:
Dalai Felinto 2019-05-21 20:07:49 -03:00
parent 678f7523b0
commit 07ec645862
Notes: blender-bot 2023-02-14 19:19:54 +01:00
Referenced by commit d269e6b9: Fix 'object_fracture_cell' error setting selection & matrix multiply
Referenced by commit 3469a7b5: Fix syntax error in 07ec6458
Referenced by commit d269e6b9, Fix 'object_fracture_cell' error setting selection & matrix multiply
Referenced by commit 3469a7b5, Fix syntax error in 07ec6458
Referenced by issue #61901, Update Crackit addon for Blender 2.8
4 changed files with 14 additions and 28 deletions

View File

@ -190,7 +190,7 @@ def distance():
# In the 'OBJECT' mode
else:
if len(bpy.context.selected_bases) > 1:
if len(bpy.context.selected_objects) > 1:
location1 = bpy.context.selected_objects[0].location
location2 = bpy.context.selected_objects[1].location
else:

View File

@ -324,6 +324,7 @@ def cell_fracture_boolean(context, obj, objects,
objects_boolean = []
collection = context.collection
scene = context.scene
view_layer = context.view_layer
depsgraph = context.evaluated_depsgraph_get()
if use_interior_hide and level == 0:
@ -394,9 +395,8 @@ def cell_fracture_boolean(context, obj, objects,
if (not use_debug_bool) and use_island_split:
# this is ugly and Im not proud of this - campbell
base = None
for base in scene.object_bases:
base.select_set(False)
for ob in view_layer.objects:
ob.select_set(True)
for obj_cell in objects_boolean:
obj_cell.select_set(True)

View File

@ -58,7 +58,6 @@ def write_mesh(context, info, report_cb):
unit = scene.unit_settings
print_3d = scene.print_3d
# obj_base = layer.object_bases.active
obj = layer.objects.active
export_format = print_3d.export_format
@ -67,7 +66,7 @@ def write_mesh(context, info, report_cb):
context_override = context.copy()
obj_base_tmp = None
obj_tmp = None
# PLY can only export single mesh objects!
if export_format == 'PLY':
@ -77,14 +76,8 @@ def write_mesh(context, info, report_cb):
from . import mesh_helpers
obj_tmp = mesh_helpers.object_merge(context, context_override["selected_objects"])
context_override["active_object"] = obj_tmp
# context_override["selected_bases"] = [obj_base_tmp]
context_override["selected_objects"] = [obj_tmp]
else:
# XXX28
'''
if obj_base not in context_override["selected_bases"]:
context_override["selected_bases"].append(obj_base)
'''
if obj not in context_override["selected_objects"]:
context_override["selected_objects"].append(obj)
@ -182,19 +175,17 @@ def write_mesh(context, info, report_cb):
if path_mode == 'COPY':
image_copy_guess(filepath, context_override["selected_objects"])
if obj_base_tmp is not None:
obj = obj_base_tmp.object
if obj_tmp is not None:
obj = obj_tmp
mesh = obj.data
collection.objects.unlink(obj)
bpy.data.objects.remove(obj)
bpy.data.meshes.remove(mesh)
del obj_base_tmp, obj, mesh
del obj_tmp, obj, mesh
# restore context
base = None
for base in context_backup["selected_bases"]:
base.select_set(True)
del base
for ob in context_backup["selected_objects"]
ob.select_set(True)
layer.objects.active = context_backup["active_object"]
if 'FINISHED' in ret:

View File

@ -189,8 +189,7 @@ def pov_superellipsoid_define(context, op, ob):
mesh = pov_define_mesh(mesh, verts, [], faces, "SuperEllipsoid")
if not ob:
ob_base = object_utils.object_data_add(context, mesh, operator=None)
ob = ob_base.object
ob = object_utils.object_data_add(context, mesh, operator=None)
#engine = context.scene.render.engine what for?
ob = context.object
ob.name = ob.data.name = "PovSuperellipsoid"
@ -395,9 +394,7 @@ def pov_supertorus_define(context, op, ob):
st_n2)
mesh = pov_define_mesh(mesh, verts, [], faces, "PovSuperTorus", True)
if not ob:
ob_base = object_utils.object_data_add(context, mesh, operator=None)
ob = ob_base.object
ob = object_utils.object_data_add(context, mesh, operator=None)
ob.pov.object_as = 'SUPERTORUS'
ob.pov.st_major_radius = st_R
ob.pov.st_minor_radius = st_r
@ -896,8 +893,7 @@ def pov_cone_define(context, op, ob):
mesh = pov_define_mesh(mesh, verts, [], faces, "PovCone", True)
if not ob:
ob_base = object_utils.object_data_add(context, mesh, operator=None)
ob = ob_base.object
ob = object_utils.object_data_add(context, mesh, operator=None)
ob.pov.object_as = "CONE"
ob.pov.cone_base_radius = base
ob.pov.cone_cap_radius = cap
@ -1822,8 +1818,7 @@ class ImportPOV(bpy.types.Operator, ImportHelper):
materials.append((int(cache[m0]),int(cache[m1]),int(cache[m2])))
faces.append((int(cache[v0]),int(cache[v1]),int(cache[v2])))
#mesh = pov_define_mesh(None, verts, [], faces, name, hide_geometry=False)
#ob_base = object_utils.object_data_add(context, mesh, operator=None)
#ob = ob_base.object
#ob = object_utils.object_data_add(context, mesh, operator=None)
me = bpy.data.meshes.new(name) ########
ob = bpy.data.objects.new(name, me) ##########