glTF exporter: Fix default sheen factors

This commit is contained in:
Julien Duroure 2022-09-19 08:48:45 +02:00 committed by Philipp Oeser
parent ed9b780598
commit 0f1e12d8d4
Notes: blender-bot 2023-02-13 13:22:30 +01:00
Referenced by issue blender/blender#100749: Blender LTS: Maintenance Task 3.3
Referenced by issue blender/blender#100749, Blender LTS: Maintenance Task 3.3
2 changed files with 5 additions and 1 deletions

View File

@ -4,7 +4,7 @@
bl_info = {
'name': 'glTF 2.0 format',
'author': 'Julien Duroure, Scurest, Norbert Nopper, Urs Hanselmann, Moritz Becher, Benjamin Schmithüsen, Jim Eckerlein, and many external contributors',
"version": (3, 3, 28),
"version": (3, 3, 29),
'blender': (3, 3, 0),
'location': 'File > Import-Export',
'description': 'Import-Export as glTF 2.0',

View File

@ -29,6 +29,8 @@ def export_sheen(blender_material, export_settings):
else:
# Factor
fac = gltf2_blender_get.get_factor_from_socket(sheenColor_socket, kind='RGB')
if fac is None:
fac = [1.0, 1.0, 1.0] # Default is 0.0/0.0/0.0, so we need to set it to 1 if no factor
if fac is not None and fac != [0.0, 0.0, 0.0]:
sheen_extension['sheenColorFactor'] = fac
@ -51,6 +53,8 @@ def export_sheen(blender_material, export_settings):
else:
# Factor
fac = gltf2_blender_get.get_factor_from_socket(sheenRoughness_socket, kind='VALUE')
if fac is None:
fac = 1.0 # Default is 0.0 so we need to set it to 1.0 if no factor
if fac is not None and fac != 0.0:
sheen_extension['sheenRoughnessFactor'] = fac