Correct Manual Links

This commit is contained in:
Aaron Carlisle 2016-04-14 11:56:48 -04:00
parent 051629de3e
commit 1543cd4761
1 changed files with 8 additions and 8 deletions

View File

@ -71,7 +71,7 @@ url_manual_mapping = (
("bpy.types.UserPreferencesView.*", "preferences/interface.html"),
("bpy.types.UserPreferencesEdit.*", "preferences/editing.html"),
("bpy.types.UserPreferencesInput.*", "preferences/input.html"),
("bpy.ops.wm.addon_*", "preferences/add_ons.html"),
("bpy.ops.wm.addon_*", "preferences/addons.html"),
("bpy.types.Theme.*", "preferences/themes.html"),
("bpy.types.UserPreferencesFilePaths.*", "preferences/file.html"),
("bpy.types.UserPreferencesSystem.*", "preferences/system.html"),
@ -230,7 +230,7 @@ url_manual_mapping = (
("bpy.types.Curve.*", "modeling/curves"),
("bpy.types.GreasePencil.*", "interface/grease_pencil"),
("bpy.types.Group.*", "editors/3dview/object/relationships/groups.html"),
("bpy.types.Image.*", "editors/properties/texture/types/image.html"),
("bpy.types.Image.*", "render/blender_render/textures/types/image.html"),
("bpy.types.ShapeKey.*", "animation/shape_keys.html"), # not an id but include because of key
("bpy.types.Key.*", "animation/shape_keys.html"),
#("bpy.types.Lattice.*", ""), # TODO - manual has no place for this! XXX
@ -241,7 +241,7 @@ url_manual_mapping = (
("bpy.types.Material.diffuse*", "render/blender_render/materials/properties/diffuse_shaders.html"),
("bpy.types.Material.specular*", "render/blender_render/materials/properties/specular_shaders.html"),
("bpy.types.Material.ambient*", "render/blender_render/materials/properties/shading.html"),
("bpy.types.Material.preview_render_type", "editors/properties/material/preview.html"),
("bpy.types.Material.preview_render_type", "editors/properties/material.html#material-preview"),
("bpy.types.Material.*", "render/blender_render"), # catchall, until the section is filled in
# ("bpy.types.MaterialSlot.link", "render/blender_render/materials/options.html#material-naming_and_linking"), # TODO, T42839
("bpy.types.MaterialVolume.*", "render/blender_render/materials/special_effects/volume.html"),
@ -286,7 +286,7 @@ url_manual_mapping = (
# Currently all manual links on all sockets and values (such as Fac, Roughness, Color...) are NodeSocket* type.
# It'd be much better if the name of the socket could be used for the manual reference
("bpy.types.NodeSocket*", "editors/node_editor/node_parts.html"), # no generic socket type page exists, but composite types are the same
("bpy.types.NodeSocket*", "editors/node_editor/nodes/parts.html"), # no generic socket type page exists, but composite types are the same
# *** Cycles Material Nodes ***
# Outputs
@ -361,7 +361,7 @@ url_manual_mapping = (
("bpy.types.ShaderNodeVectorTransform.*", "render/cycles/nodes/more.html#vector-transform"),
("bpy.types.ShaderNodeWavelength.*", "render/cycles/nodes/more.html#wavelength"),
("bpy.types.ShaderNodeWireframe.*", "render/cycles/nodes/more.html#wireframe"),
("bpy.types.ShaderNodeGroup.*", "editors/node_editor/node_groups.html"),
("bpy.types.ShaderNodeGroup.*", "editors/node_editor/nodes/groups.html"),
("bpy.types.ShaderNode*", "render/cycles/nodes"),
("bpy.types.ShaderNodeScript.*", "render/cycles/osl.html"),
@ -516,8 +516,8 @@ url_manual_mapping = (
("bpy.types.FCurve.*", "editors/graph_editor/fcurves.html"),
# --- Rigging ---
("bpy.types.Bone.*", "rigging/armatures/bones.html"),
("bpy.types.EditBone.*", "rigging/armatures/bones.html"),
("bpy.types.Bone.*", "rigging/armatures/bones/introduction.html"),
("bpy.types.EditBone.*", "rigging/armatures/bones/introduction.html"),
("bpy.types.PoseBone.*", "rigging/posing"),
# --- World ---
@ -572,7 +572,7 @@ url_manual_mapping = (
("bpy.ops.gpencil.*", "interface/grease_pencil/index.html"),
("bpy.ops.graph.*", "editors/graph_editor/fcurves.html"),
("bpy.ops.group.*", "editors/3dview/object/relationships/groups.html"),
("bpy.ops.image.*", "editors/properties/texture/types/image.html"),
("bpy.ops.image.*", "render/blender_render/textures/types/image.html"),
# ("bpy.ops.import_anim.*", ""), # TODO
# ("bpy.ops.import_curve.*", ""), # TODO
# ("bpy.ops.import_mesh.*", ""), # TODO