io_coat3D: fix udim bug
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@ -711,13 +711,13 @@ def matlab(objekti,mat_list,texturelist,is_new):
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if texturelist[0][0].startswith('100') and len(texturelist[0][0]) == 4:
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udim_textures = True
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udim_target = ''
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udim_target = texturelist[0][2]
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for texture in texturelist:
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if texture[2] == udim_target:
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udim_indexs.append(int(texture[0]))
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udim_target = ''
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udim_target = texturelist[0][2]
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for texture in texturelist:
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if texture[2] == udim_target:
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udim_indexs.append(int(texture[0]))
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udim_indexs.sort()
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udim_indexs.sort()
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if(udim_textures == False):
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readtexturefolder(objekti,mat_list,texturelist,is_new, udim_textures, udim_indexs)
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