magic_uv: add missed panel tabs to Edit
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@ -67,7 +67,7 @@ class MUV_PT_View3D_UVManipulation(bpy.types.Panel):
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bl_space_type = 'VIEW_3D'
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bl_region_type = 'UI'
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bl_label = "UV Manipulation"
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bl_category = "Magic UV"
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bl_category = "Edit"
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bl_context = 'mesh_edit'
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bl_options = {'DEFAULT_CLOSED'}
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@ -48,7 +48,7 @@ class MUV_PT_View3D_UVMapping(bpy.types.Panel):
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bl_space_type = 'VIEW_3D'
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bl_region_type = 'UI'
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bl_label = "UV Mapping"
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bl_category = "Magic UV"
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bl_category = "Edit"
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bl_context = 'mesh_edit'
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bl_options = {'DEFAULT_CLOSED'}
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