glTF exporter: fix missing objects when instancing local nested collections
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@ -4,7 +4,7 @@
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bl_info = {
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'name': 'glTF 2.0 format',
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'author': 'Julien Duroure, Scurest, Norbert Nopper, Urs Hanselmann, Moritz Becher, Benjamin Schmithüsen, Jim Eckerlein, and many external contributors',
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"version": (3, 2, 34),
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"version": (3, 2, 35),
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'blender': (3, 1, 0),
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'location': 'File > Import-Export',
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'description': 'Import-Export as glTF 2.0',
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@ -204,7 +204,7 @@ class VExportTree:
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# Collections
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if blender_object.instance_type == 'COLLECTION' and blender_object.instance_collection:
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for dupli_object in blender_object.instance_collection.objects:
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for dupli_object in blender_object.instance_collection.all_objects:
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if dupli_object.parent is not None:
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continue
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self.recursive_node_traverse(dupli_object, None, node.uuid, node.matrix_world)
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