Fixes: Snapping functions code cleanup

This commit is contained in:
Lucio Rossi 2016-09-22 14:42:21 +02:00
parent 816df6cfe1
commit 4ed120fafb
1 changed files with 4 additions and 46 deletions

View File

@ -364,7 +364,7 @@ def ik2fk_arm(obj, fk, ik):
#Correct matrix if handi has IK_follow property
if 'IK_follow' in handi.keys():
identity = Matrix([[1,0,0,0],[0,1,0,0],[0,0,1,0],[0,0,0,1]])
cns = handi.constraints[0]
parent = obj.pose.bones[cns.subtarget]
cns1 = handi.constraints[1]
@ -372,29 +372,8 @@ def ik2fk_arm(obj, fk, ik):
infl = cns.influence
C = parent.matrix.inverted()
#A=(obj.matrix_world*parent1.matrix)
#B=parent1.matrix.inverted()
#C = obj.pose.bones['torso'].matrix.inverted()
#D = obj.pose.bones['torso'].matrix_basis.inverted()
#E = parent1.matrix_basis.inverted()
#E=E*E
F=parent1.matrix_channel.inverted()
#start_bone = parent1
#while (True):
# if start_bone.parent==None:
# break
# E = start_bone.parent.matrix_basis.inverted()*start_bone.parent.matrix_basis.inverted()*E
# start_bone = start_bone.parent
#T = C.to_translation()#translation part
#T = Matrix.Translation((T[0],T[1],T[2],1))
#T1 = F.to_translation()
#T = Matrix.Translation((T1[0],T1[1],T1[2],1))
#R = C.to_quaternion()#Rotation part
#R1 = F.to_quaternion()
#S = C.to_scale() #Scale part
#S1 = F.to_scale()
#cns_mat = infl*(parent.matrix.inverted()*parent.matrix.inverted() - identity) + identity
#cns1_mat = (1-infl)*( F*F - identity) + identity
C=C*C
F=F*F
G = C.lerp(F,1-infl)
@ -498,7 +477,7 @@ def ik2fk_leg(obj, fk, ik):
#Correct matrix if footi has IK_follow property
if 'IK_follow' in footi.keys():
identity = Matrix([[1,0,0,0],[0,1,0,0],[0,0,1,0],[0,0,0,1]])
cns = footi.constraints[0]
parent = obj.pose.bones[cns.subtarget]
cns1 = footi.constraints[1]
@ -506,29 +485,8 @@ def ik2fk_leg(obj, fk, ik):
infl = cns.influence
C = parent.matrix.inverted()
#A=(obj.matrix_world*parent1.matrix)
#B=parent1.matrix.inverted()
#C = obj.pose.bones['torso'].matrix.inverted()
#D = obj.pose.bones['torso'].matrix_basis.inverted()
#E = parent1.matrix_basis.inverted()
#E=E*E
F=parent1.matrix_channel.inverted()
#start_bone = parent1
#while (True):
# if start_bone.parent==None:
# break
# E = start_bone.parent.matrix_basis.inverted()*start_bone.parent.matrix_basis.inverted()*E
# start_bone = start_bone.parent
#T = C.to_translation()#translation part
#T = Matrix.Translation((T[0],T[1],T[2],1))
#T1 = F.to_translation()
#T = Matrix.Translation((T1[0],T1[1],T1[2],1))
#R = C.to_quaternion()#Rotation part
#R1 = F.to_quaternion()
#S = C.to_scale() #Scale part
#S1 = F.to_scale()
#cns_mat = infl*(parent.matrix.inverted()*parent.matrix.inverted() - identity) + identity
#cns1_mat = (1-infl)*( F*F - identity) + identity
C=C*C
F=F*F
G = C.lerp(F,1-infl)