glTF exporter: Fix division by zero when IOR is 1.0
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Notes:
blender-bot
2023-02-13 13:22:26 +01:00
Referenced by issue blender/blender#100749: Blender LTS: Maintenance Task 3.3 Referenced by issue blender/blender#100749, Blender LTS: Maintenance Task 3.3
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@ -4,7 +4,7 @@
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bl_info = {
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'name': 'glTF 2.0 format',
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'author': 'Julien Duroure, Scurest, Norbert Nopper, Urs Hanselmann, Moritz Becher, Benjamin Schmithüsen, Jim Eckerlein, and many external contributors',
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"version": (3, 3, 32),
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"version": (3, 3, 33),
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'blender': (3, 3, 0),
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'location': 'File > Import-Export',
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'description': 'Import-Export as glTF 2.0',
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@ -120,9 +120,13 @@ def export_specular(blender_material, export_settings):
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return np.array([c[0] / l, c[1] / l, c[2] / l])
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f0_from_ior = ((ior - 1)/(ior + 1))**2
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tint_strength = (1 - specular_tint) + normalize(base_color) * specular_tint
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specular_color = (1 - transmission) * (1 / f0_from_ior) * 0.08 * specular * tint_strength + transmission * tint_strength
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specular_extension['specularColorFactor'] = list(specular_color)
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if f0_from_ior == 0:
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specular_color = [1.0, 1.0, 1.0]
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else:
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tint_strength = (1 - specular_tint) + normalize(base_color) * specular_tint
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specular_color = (1 - transmission) * (1 / f0_from_ior) * 0.08 * specular * tint_strength + transmission * tint_strength
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specular_color = list(specular_color)
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specular_extension['specularColorFactor'] = specular_color
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else:
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if specular_not_linked and specular == BLENDER_SPECULAR and specular_tint_not_linked and specular_tint == BLENDER_SPECULAR_TINT:
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return None, None
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