space_clip_editor_autotracker: move to contrib: T63750
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# ##### BEGIN GPL LICENSE BLOCK #####
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# ##### END GPL LICENSE BLOCK #####
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bl_info = {
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"name": "Autotrack",
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"author": "Miika Puustinen, Matti Kaihola, Stephen Leger",
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"version": (0, 1, 1),
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"blender": (2, 78, 0),
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"location": "Movie clip Editor > Tools Panel > Autotrack",
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"description": "Motion Tracking with automatic feature detection.",
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"warning": "",
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"wiki_url": "https://github.com/miikapuustinen/blender_autotracker",
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"category": "Motion Tracking",
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}
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import bpy
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import bgl
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import blf
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from bpy.types import (
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Operator,
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Panel,
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PropertyGroup,
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WindowManager,
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)
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from bpy.props import (
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BoolProperty,
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FloatProperty,
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IntProperty,
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EnumProperty,
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PointerProperty,
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)
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# for debug purposes
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import time
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# set to True to enable debug prints
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DEBUG = False
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# pass variables just like for the regular prints
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def debug_print(*args, **kwargs):
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global DEBUG
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if DEBUG:
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print(*args, **kwargs)
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# http://blenderscripting.blogspot.ch/2011/07/bgl-drawing-with-opengl-onto-blender-25.html
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class GlDrawOnScreen():
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black = (0.0, 0.0, 0.0, 0.7)
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white = (1.0, 1.0, 1.0, 0.5)
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progress_colour = (0.2, 0.7, 0.2, 0.5)
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def String(self, text, x, y, size, colour):
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''' my_string : the text we want to print
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pos_x, pos_y : coordinates in integer values
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size : font height.
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colour : used for defining the colour'''
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dpi, font_id = 72, 0 # dirty fast assignment
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bgl.glColor4f(*colour)
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blf.position(font_id, x, y, 0)
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blf.size(font_id, size, dpi)
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blf.draw(font_id, text)
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def _end(self):
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bgl.glEnd()
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bgl.glPopAttrib()
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bgl.glLineWidth(1)
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bgl.glDisable(bgl.GL_BLEND)
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bgl.glColor4f(0.0, 0.0, 0.0, 1.0)
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def _start_line(self, colour, width=2, style=bgl.GL_LINE_STIPPLE):
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bgl.glPushAttrib(bgl.GL_ENABLE_BIT)
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bgl.glLineStipple(1, 0x9999)
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bgl.glEnable(style)
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bgl.glEnable(bgl.GL_BLEND)
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bgl.glColor4f(*colour)
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bgl.glLineWidth(width)
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bgl.glBegin(bgl.GL_LINE_STRIP)
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def Rectangle(self, x0, y0, x1, y1, colour, width=2, style=bgl.GL_LINE):
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self._start_line(colour, width, style)
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bgl.glVertex2i(x0, y0)
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bgl.glVertex2i(x1, y0)
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bgl.glVertex2i(x1, y1)
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bgl.glVertex2i(x0, y1)
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bgl.glVertex2i(x0, y0)
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self._end()
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def Polygon(self, pts, colour):
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bgl.glPushAttrib(bgl.GL_ENABLE_BIT)
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bgl.glEnable(bgl.GL_BLEND)
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bgl.glColor4f(*colour)
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bgl.glBegin(bgl.GL_POLYGON)
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for pt in pts:
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x, y = pt
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bgl.glVertex2f(x, y)
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self._end()
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def ProgressBar(self, x, y, width, height, start, percent):
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x1, y1 = x + width, y + height
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# progress from current point to either start or end
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xs = x + (x1 - x) * float(start)
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if percent > 0:
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# going forward
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xi = xs + (x1 - xs) * float(percent)
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else:
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# going backward
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xi = xs - (x - xs) * float(percent)
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self.Polygon([(xs, y), (xs, y1), (xi, y1), (xi, y)], self.progress_colour)
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self.Rectangle(x, y, x1, y1, self.white, width=1)
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def draw_callback(self, context):
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self.gl.ProgressBar(10, 24, 200, 16, self.start, self.progress)
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self.gl.String(str(int(100 * abs(self.progress))) + "% ESC to Stop", 14, 28, 10, self.gl.white)
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class OP_Tracking_auto_tracker(Operator):
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bl_idname = "tracking.auto_track"
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bl_label = "AutoTracking"
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bl_description = ("Start Autotracking, Press Esc to Stop \n"
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"When stopped, the added Track Markers will be kept")
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_timer = None
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_draw_handler = None
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gl = GlDrawOnScreen()
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progress = 0
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limits = 0
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t = 0
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def find_track_start(self, track):
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for m in track.markers:
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if not m.mute:
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return m.frame
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return track.markers[0].frame
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def find_track_end(self, track):
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for m in reversed(track.markers):
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if not m.mute:
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return m.frame
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return track.markers[-1].frame - 1
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def find_track_length(self, track):
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tstart = self.find_track_start(track)
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tend = self.find_track_end(track)
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return tend - tstart
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def show_tracks(self, context):
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clip = context.area.spaces.active.clip
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tracks = clip.tracking.tracks
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for track in tracks:
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track.hide = False
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def get_vars_from_context(self, context):
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scene = context.scene
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props = context.window_manager.autotracker_props
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clip = context.area.spaces.active.clip
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tracks = clip.tracking.tracks
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current_frame = scene.frame_current
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clip_end = clip.frame_start + clip.frame_duration
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clip_start = clip.frame_start
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if props.track_backwards:
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last_frame = min(clip_end, current_frame + props.frame_separation)
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else:
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last_frame = max(clip_start, current_frame - props.frame_separation)
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return scene, props, clip, tracks, current_frame, last_frame
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def delete_tracks(self, to_delete):
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bpy.ops.clip.select_all(action='DESELECT')
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for track in to_delete:
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track.select = True
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bpy.ops.clip.delete_track()
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# DETECT FEATURES
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def auto_features(self, context):
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"""
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Detect features
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"""
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t = time.time()
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scene, props, clip, tracks, current_frame, last_frame = self.get_vars_from_context(context)
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selected = []
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old = []
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to_delete = []
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width = clip.size[0]
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delete_threshold = float(props.delete_threshold) / 100.0
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bpy.ops.clip.select_all(action='DESELECT')
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# Detect Features
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bpy.ops.clip.detect_features(
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threshold=props.df_threshold,
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min_distance=props.df_distance / 100.0 * width,
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margin=props.df_margin / 100.0 * width,
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placement=props.placement_list
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)
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# filter new and old tracks
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for track in tracks:
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if track.hide or track.lock:
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continue
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marker = track.markers.find_frame(current_frame)
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if marker is not None:
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if (not track.select) and (not marker.mute):
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old.append(track)
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if track.select:
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selected.append(track)
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added_tracks = len(selected)
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# Select overlapping new markers
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for track_new in selected:
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marker0 = track_new.markers.find_frame(current_frame)
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for track_old in old:
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marker1 = track_old.markers.find_frame(current_frame)
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distance = (marker1.co - marker0.co).length
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if distance < delete_threshold:
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to_delete.append(track_new)
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added_tracks -= 1
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break
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# Delete Overlapping Markers
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self.delete_tracks(to_delete)
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debug_print("auto_features %.4f seconds, add: %s tracks" % (time.time() - t, added_tracks))
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# AUTOTRACK FRAMES
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def track_frames_backward(self):
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# INVOKE_DEFAULT to show progress and take account of frame_limit
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t = time.time()
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res = bpy.ops.clip.track_markers('INVOKE_DEFAULT', backwards=True, sequence=True)
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debug_print("track_frames_backward %.2f seconds %s" % (time.time() - t, res))
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def track_frames_forward(self):
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# INVOKE_DEFAULT to show progress and take account of frame_limit
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t = time.time()
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res = bpy.ops.clip.track_markers('INVOKE_DEFAULT', backwards=False, sequence=True)
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debug_print("track_frames_forward %.2f seconds %s" % (time.time() - t, res))
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def get_active_tracks(self, context):
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scene, props, clip, tracks, current_frame, last_frame = self.get_vars_from_context(context)
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active_tracks = []
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for track in tracks:
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if track.hide or track.lock:
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continue
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if len(track.markers) < 2:
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active_tracks.append(track)
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else:
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marker = track.markers.find_frame(current_frame)
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if (marker is not None) and (not marker.mute):
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active_tracks.append(track)
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return active_tracks
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def select_active_tracks(self, context):
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t = time.time()
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scene, props, clip, tracks, current_frame, last_frame = self.get_vars_from_context(context)
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# Select active trackers for tracking
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bpy.ops.clip.select_all(action='DESELECT')
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selected = self.get_active_tracks(context)
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for track in selected:
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track.select = True
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debug_print("select_active_tracks %.2f seconds,"
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" selected: %s" % (time.time() - t, len(selected)))
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return selected
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def estimate_motion(self, context, last, frame):
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"""
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compute mean pixel motion for current frame
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TODO: use statistic here to make filtering more efficient
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last : last frame number
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frame: current frame number
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return mean pixel distance error
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"""
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scene, props, clip, tracks, current_frame, last_frame = self.get_vars_from_context(context)
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nbtracks = 0
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distance = 0.0
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for track in tracks:
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if track.hide or track.lock:
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continue
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marker0 = track.markers.find_frame(frame)
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marker1 = track.markers.find_frame(last)
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if marker0 is not None and marker1 is not None:
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d = (marker0.co - marker1.co).length
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# skip fixed tracks
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if d > 0:
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distance += d
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nbtracks += 1
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if nbtracks > 0:
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mean = distance / nbtracks
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else:
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# arbitrary set to prevent division by 0 error
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mean = 10
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return mean
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# REMOVE SMALL TRACKS
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def remove_small(self, context):
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t = time.time()
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scene, props, clip, tracks, current_frame, last_frame = self.get_vars_from_context(context)
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to_delete = []
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bpy.ops.clip.select_all(action='DESELECT')
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for track in tracks:
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if track.hide or track.lock:
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continue
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if len(track.markers) > 1:
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marker = track.markers.find_frame(current_frame)
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if marker is None and self.find_track_length(track) < props.small_tracks:
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to_delete.append(track)
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deleted_tracks = len(to_delete)
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self.delete_tracks(to_delete)
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debug_print("remove_small %.4f seconds, %s tracks deleted" % (time.time() - t, deleted_tracks))
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def split_track(self, context, track, split_frame, skip=0):
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scene, props, clip, tracks, current_frame, last_frame = self.get_vars_from_context(context)
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if props.track_backwards:
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end = scene.frame_start
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step = -1
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else:
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end = scene.frame_end
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step = 1
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new_track = tracks.new(frame=split_frame)
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for frame in range(split_frame, end, step):
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marker = track.markers.find_frame(frame)
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if marker is None:
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return
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# add new marker on new track for frame
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if abs(frame - split_frame) >= skip:
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new_marker = new_track.markers.find_frame(frame)
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if new_marker is None:
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new_marker = new_track.markers.insert_frame(frame)
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new_marker.co = marker.co
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# remove marker on track for frame
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if frame == split_frame:
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track.hide = True
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else:
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track.markers.delete_frame(frame)
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marker.mute = True
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# REMOVE JUMPING MARKERS
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def remove_jumping(self, context):
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t = time.time()
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scene, props, clip, tracks, current_frame, last_frame = self.get_vars_from_context(context)
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if props.track_backwards:
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step = -1
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else:
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step = 1
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to_split = [None for track in tracks]
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for frame in range(last_frame, current_frame, step):
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last = frame - step
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# mean motion (normalized [0-1]) distance for tracks between last and current frame
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mean = self.estimate_motion(context, last, frame)
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# how much a track is allowed to move
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allowed = mean * props.jump_cut
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for i, track in enumerate(tracks):
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if track.hide or track.lock:
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continue
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marker0 = track.markers.find_frame(frame)
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marker1 = track.markers.find_frame(last)
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if marker0 is not None and marker1 is not None:
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distance = (marker0.co - marker1.co).length
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# Jump Cut threshold
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if distance > allowed:
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if to_split[i] is None:
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to_split[i] = [frame, frame]
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else:
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to_split[i][1] = frame
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jumping = 0
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for i, split in enumerate(to_split):
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if split is not None:
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self.split_track(context, tracks[i], split[0], abs(split[0] - split[1]))
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jumping += 1
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debug_print("remove_jumping: %.4f seconds, %s tracks cut." % (time.time() - t, jumping))
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def get_frame_range(self, context):
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"""
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get tracking frames range
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use clip limits when clip shorter than scene
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else use scene limits
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"""
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scene, props, clip, tracks, current_frame, last_frame = self.get_vars_from_context(context)
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frame_start = max(scene.frame_start, clip.frame_start)
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frame_end = min(scene.frame_end, clip.frame_start + clip.frame_duration)
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frame_duration = frame_end - frame_start
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return frame_start, frame_end, frame_duration
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def modal(self, context, event):
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if event.type in {'ESC'}:
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self.report({'INFO'},
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"Stopping, up to now added Markers will be kept. Autotracking Finished")
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self.cancel(context)
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return {'FINISHED'}
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scene, props, clip, tracks, current_frame, last_frame = self.get_vars_from_context(context)
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frame_start, frame_end, frame_duration = self.get_frame_range(context)
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if (((not props.track_backwards) and current_frame >= frame_end) or
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(props.track_backwards and current_frame <= frame_start)):
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self.report({'INFO'},
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"Reached the end of the Clip. Autotracking Finished")
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self.cancel(context)
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return {'FINISHED'}
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# do not run this modal while tracking operator runs
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# Known issue, you'll have to keep ESC pressed
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if event.type not in {'TIMER'} or context.scene.frame_current != self.next_frame:
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return {'PASS_THROUGH'}
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# prevent own TIMER event while running
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self.stop_timer(context)
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if props.track_backwards:
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self.next_frame = scene.frame_current - props.frame_separation
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total = self.start_frame - frame_start
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else:
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self.next_frame = scene.frame_current + props.frame_separation
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total = frame_end - self.start_frame
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if total > 0:
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self.progress = (current_frame - self.start_frame) / total
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else:
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self.progress = 0
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debug_print("Tracking frame %s" % (scene.frame_current))
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# Remove bad tracks before adding new ones
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self.remove_small(context)
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self.remove_jumping(context)
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# add new tracks
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self.auto_features(context)
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# Select active trackers for tracking
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active_tracks = self.select_active_tracks(context)
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# finish if there is nothing to track
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if len(active_tracks) == 0:
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self.report({'INFO'},
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"No new tracks created, nothing to track. Autotrack Finished")
|
||||
self.cancel(context)
|
||||
return {'FINISHED'}
|
||||
|
||||
# setup frame_limit on tracks
|
||||
for track in active_tracks:
|
||||
track.frames_limit = 0
|
||||
active_tracks[0].frames_limit = props.frame_separation
|
||||
|
||||
# Forwards or backwards tracking
|
||||
if props.track_backwards:
|
||||
self.track_frames_backward()
|
||||
else:
|
||||
self.track_frames_forward()
|
||||
|
||||
# setup a timer to broadcast a TIMER event to force modal to
|
||||
# re-run as fast as possible (not waiting for any mouse or keyboard event)
|
||||
self.start_timer(context)
|
||||
|
||||
return {'RUNNING_MODAL'}
|
||||
|
||||
def invoke(self, context, event):
|
||||
scene = context.scene
|
||||
frame_start, frame_end, frame_duration = self.get_frame_range(context)
|
||||
|
||||
if scene.frame_current > frame_end:
|
||||
scene.frame_current = frame_end
|
||||
elif scene.frame_current < frame_start:
|
||||
scene.frame_current = frame_start
|
||||
|
||||
self.start_frame = scene.frame_current
|
||||
self.start = (scene.frame_current - frame_start) / (frame_duration)
|
||||
self.progress = 0
|
||||
|
||||
# keep track of frame at witch we should detect new features and filter tracks
|
||||
self.next_frame = scene.frame_current
|
||||
|
||||
# draw progress
|
||||
args = (self, context)
|
||||
self._draw_handler = bpy.types.SpaceClipEditor.draw_handler_add(
|
||||
draw_callback, args,
|
||||
'WINDOW', 'POST_PIXEL'
|
||||
)
|
||||
self.start_timer(context)
|
||||
context.window_manager.modal_handler_add(self)
|
||||
return {'RUNNING_MODAL'}
|
||||
|
||||
def __init__(self):
|
||||
self.t = time.time()
|
||||
|
||||
def __del__(self):
|
||||
debug_print("AutoTrack %.2f seconds" % (time.time() - self.t))
|
||||
|
||||
def execute(self, context):
|
||||
debug_print("Autotrack execute called")
|
||||
return {'FINISHED'}
|
||||
|
||||
def stop_timer(self, context):
|
||||
context.window_manager.event_timer_remove(self._timer)
|
||||
|
||||
def start_timer(self, context):
|
||||
self._timer = context.window_manager.event_timer_add(time_step=0.1, window=context.window)
|
||||
|
||||
def cancel(self, context):
|
||||
self.stop_timer(context)
|
||||
self.show_tracks(context)
|
||||
bpy.types.SpaceClipEditor.draw_handler_remove(self._draw_handler, 'WINDOW')
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
return (context.area.spaces.active.clip is not None)
|
||||
|
||||
|
||||
class AutotrackerSettings(PropertyGroup):
|
||||
"""Create properties"""
|
||||
df_margin: FloatProperty(
|
||||
name="Detect Features Margin",
|
||||
description="Only consider features from pixels located outside\n"
|
||||
"the defined margin from the clip borders",
|
||||
subtype='PERCENTAGE',
|
||||
default=5,
|
||||
min=0,
|
||||
max=100
|
||||
)
|
||||
df_threshold: FloatProperty(
|
||||
name="Detect Features Threshold",
|
||||
description="Threshold level to deem a feature being good enough for tracking",
|
||||
default=0.3,
|
||||
min=0.0,
|
||||
max=1.0
|
||||
)
|
||||
# Note: merge this one with delete_threshold
|
||||
df_distance: FloatProperty(
|
||||
name="Detect Features Distance",
|
||||
description="Minimal acceptable distance between two features",
|
||||
subtype='PERCENTAGE',
|
||||
default=8,
|
||||
min=1,
|
||||
max=100
|
||||
)
|
||||
delete_threshold: FloatProperty(
|
||||
name="New Marker Threshold",
|
||||
description="Threshold of how close a new features can appear during tracking",
|
||||
subtype='PERCENTAGE',
|
||||
default=8,
|
||||
min=1,
|
||||
max=100
|
||||
)
|
||||
small_tracks: IntProperty(
|
||||
name="Minimum track length",
|
||||
description="Delete tracks shorter than this number of frames\n"
|
||||
"Note: set to 0 for keeping all tracks",
|
||||
default=50,
|
||||
min=1,
|
||||
max=1000
|
||||
)
|
||||
frame_separation: IntProperty(
|
||||
name="Frame Separation",
|
||||
description="How often new features are generated",
|
||||
default=5,
|
||||
min=1,
|
||||
max=100
|
||||
)
|
||||
jump_cut: FloatProperty(
|
||||
name="Jump Cut",
|
||||
description="How much distance a marker can travel before it is considered "
|
||||
"to be a bad track and cut.\nA new track will be added "
|
||||
"(factor relative to mean motion)",
|
||||
default=5.0,
|
||||
min=0.0,
|
||||
max=50.0
|
||||
)
|
||||
track_backwards: BoolProperty(
|
||||
name="AutoTrack Backwards",
|
||||
description="Track from the last frame of the selected clip",
|
||||
default=False
|
||||
)
|
||||
# Dropdown menu
|
||||
list_items = [
|
||||
("FRAME", "Whole Frame", "", 1),
|
||||
("INSIDE_GPENCIL", "Inside Grease Pencil", "", 2),
|
||||
("OUTSIDE_GPENCIL", "Outside Grease Pencil", "", 3),
|
||||
]
|
||||
placement_list: EnumProperty(
|
||||
name="Placement",
|
||||
description="Feature Placement",
|
||||
items=list_items
|
||||
)
|
||||
|
||||
|
||||
"""
|
||||
NOTE:
|
||||
All size properties are in percent of the clip size,
|
||||
so presets do not depend on the clip size
|
||||
"""
|
||||
|
||||
|
||||
class AutotrackerPanel(Panel):
|
||||
"""Creates a Panel in the Render Layer properties window"""
|
||||
bl_label = "Autotrack"
|
||||
bl_idname = "autotrack"
|
||||
bl_space_type = 'CLIP_EDITOR'
|
||||
bl_region_type = 'TOOLS'
|
||||
bl_category = "Track"
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
return (context.area.spaces.active.clip is not None)
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
wm = context.window_manager
|
||||
|
||||
row = layout.row()
|
||||
row.scale_y = 1.5
|
||||
row.operator("tracking.auto_track", text="Autotrack! ", icon='PLAY')
|
||||
|
||||
row = layout.row()
|
||||
row.prop(wm.autotracker_props, "track_backwards")
|
||||
|
||||
row = layout.row()
|
||||
col = layout.column(align=True)
|
||||
col.prop(wm.autotracker_props, "delete_threshold")
|
||||
col.prop(wm.autotracker_props, "small_tracks")
|
||||
col.prop(wm.autotracker_props, "frame_separation", text="Frame Separation")
|
||||
col.prop(wm.autotracker_props, "jump_cut", text="Jump Threshold")
|
||||
|
||||
row = layout.row()
|
||||
row.label(text="Detect Features Settings:")
|
||||
col = layout.column(align=True)
|
||||
col.prop(wm.autotracker_props, "df_margin", text="Margin:")
|
||||
col.prop(wm.autotracker_props, "df_distance", text="Distance:")
|
||||
col.prop(wm.autotracker_props, "df_threshold", text="Threshold:")
|
||||
|
||||
row = layout.row()
|
||||
row.label(text="Feature Placement:")
|
||||
col = layout.column(align=True)
|
||||
col.prop(wm.autotracker_props, "placement_list", text="")
|
||||
|
||||
|
||||
def register():
|
||||
bpy.utils.register_class(AutotrackerSettings)
|
||||
WindowManager.autotracker_props = PointerProperty(
|
||||
type=AutotrackerSettings
|
||||
)
|
||||
bpy.utils.register_module(__name__)
|
||||
|
||||
|
||||
def unregister():
|
||||
bpy.utils.unregister_class(AutotrackerSettings)
|
||||
bpy.utils.unregister_module(__name__)
|
||||
del WindowManager.autotracker_props
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
register()
|
Loading…
Reference in New Issue