io_coat3D: Fixing scaling issue in vox mode
This commit is contained in:
parent
c43da5fa59
commit
6cad544cb3
|
@ -704,6 +704,12 @@ class SCENE_OT_export(bpy.types.Operator):
|
|||
coat3D.bring_retopo = True
|
||||
coat3D.bring_retopo_path = checkname
|
||||
bpy.ops.export_scene.fbx(filepath=checkname, use_selection=True, use_mesh_modifiers=coat3D.exportmod, axis_forward='-Z', axis_up='Y')
|
||||
|
||||
elif (coat3D.type == 'vox'):
|
||||
coat3D.bring_retopo = False
|
||||
bpy.ops.export_scene.fbx(filepath=coa.applink_address, global_scale=1, use_selection=True,
|
||||
use_mesh_modifiers=coat3D.exportmod, axis_forward='-Z', axis_up='Y')
|
||||
|
||||
else:
|
||||
coat3D.bring_retopo = False
|
||||
bpy.ops.export_scene.fbx(filepath=coa.applink_address,global_scale = 0.01, use_selection=True, use_mesh_modifiers=coat3D.exportmod, axis_forward='-Z', axis_up='Y')
|
||||
|
|
Loading…
Reference in New Issue