glTF exporter: remove debug print

This commit is contained in:
Julien Duroure 2019-10-03 21:35:32 +02:00
parent f18da173c7
commit 6f5ccc338f
2 changed files with 1 additions and 3 deletions

View File

@ -15,7 +15,7 @@
bl_info = {
'name': 'glTF 2.0 format',
'author': 'Julien Duroure, Norbert Nopper, Urs Hanselmann, Moritz Becher, Benjamin Schmithüsen, Jim Eckerlein, and many external contributors',
"version": (1, 0, 0),
"version": (1, 0, 1),
'blender': (2, 81, 6),
'location': 'File > Import-Export',
'description': 'Import-Export as glTF 2.0',

View File

@ -86,10 +86,8 @@ def bonecache(func):
func.__bonecache = result
func.__current_action_name = args[6]
func.__current_armature_name = args[0]
print("Using cache (first) for bone ", pose_bone_if_armature.name)
return result[args[7]][pose_bone_if_armature.name]
else:
print("Using cache for bone ", pose_bone_if_armature.name)
return func.__bonecache[args[7]][pose_bone_if_armature.name]
return wrapper_bonecache