mesh tissue: update panels by Alessandro

This commit is contained in:
Brendon Murphy 2017-06-16 09:23:53 +10:00
parent 5417a6c0c2
commit 856c1b9284
5 changed files with 104 additions and 59 deletions

View File

@ -36,7 +36,6 @@ if "bpy" in locals():
importlib.reload(tessellate_numpy)
importlib.reload(colors_groups_exchanger)
importlib.reload(dual_mesh)
importlib.reload(lattice)
else:
from . import tessellate_numpy
@ -52,8 +51,8 @@ from mathutils import Vector
bl_info = {
"name": "Tissue",
"author": "Alessandro Zomparelli (Co-de-iT)",
"version": (0, 3, 0),
"blender": (2, 7, 8),
"version": (0, 3, 1),
"blender": (2, 7, 9),
"location": "",
"description": "Tools for Computational Design",
"warning": "",
@ -75,5 +74,6 @@ def unregister():
dual_mesh.unregister()
lattice.unregister()
if __name__ == "__main__":
register()

View File

@ -229,7 +229,7 @@ class curvature_to_vertex_groups(bpy.types.Operator):
max=1, description="Blur strength per iteration")
blur_iterations = bpy.props.IntProperty(
name="Blur Strength", default=1, min=0,
name="Blur Iterations", default=1, min=0,
max=40, description="Number of times to blur the values")
min_angle = bpy.props.FloatProperty(
@ -251,6 +251,7 @@ class curvature_to_vertex_groups(bpy.types.Operator):
vertex_colors[-1].active = True
vertex_colors[-1].active_render = True
vertex_colors[-1].name = "Curvature"
for c in vertex_colors[-1].data: c.color.r, c.color.g, c.color.b = 1,1,1
bpy.ops.object.mode_set(mode='VERTEX_PAINT')
bpy.ops.paint.vertex_color_dirt(blur_strength=self.blur_strength, blur_iterations=self.blur_iterations, clean_angle=self.max_angle, dirt_angle=self.min_angle)
bpy.ops.object.vertex_colors_to_vertex_groups(invert=self.invert)
@ -313,7 +314,7 @@ class face_area_to_vertex_groups(bpy.types.Operator):
class colors_groups_exchanger_panel(bpy.types.Panel):
bl_label = "Tissue Data Tools"
bl_label = "Tissue Tools"
bl_category = "Tools"
bl_space_type = "VIEW_3D"
bl_region_type = "TOOLS"
@ -321,22 +322,21 @@ class colors_groups_exchanger_panel(bpy.types.Panel):
#bl_context = "objectmode"
def draw(self, context):
layout = self.layout
col = layout.column(align=True)
col.label(text="Create Vertex Groups:")
col.operator(
"object.vertex_colors_to_vertex_groups", icon="GROUP_VCOL")
col.operator("object.face_area_to_vertex_groups", icon="SNAP_FACE")
col.operator("object.curvature_to_vertex_groups", icon="SURFACE_DATA")
col.separator()
col.label(text="Create Vertex Colors:")
col.operator("object.vertex_group_to_vertex_colors", icon="GROUP_VERTEX")
col.separator()
col.label(text="Lattice Along Surface:")
try:
col.operator("object.lattice_along_surface", icon="MOD_LATTICE")
if bpy.context.active_object.type == 'MESH':
layout = self.layout
col = layout.column(align=True)
col.label(text="Transform:")
col.operator("object.dual_mesh")
col.separator()
col.label(text="Weight from:")
col.operator(
"object.vertex_colors_to_vertex_groups", icon="GROUP_VCOL")
col.operator("object.face_area_to_vertex_groups", icon="SNAP_FACE")
col.operator("object.curvature_to_vertex_groups", icon="SMOOTHCURVE")
col.separator()
col.label(text="Vertex Color from:")
col.operator("object.vertex_group_to_vertex_colors", icon="GROUP_VERTEX")
except:
pass

View File

@ -48,7 +48,7 @@ class dual_mesh(bpy.types.Operator):
bl_idname = "object.dual_mesh"
bl_label = "Dual Mesh"
bl_options = {'REGISTER', 'UNDO'}
bl_description = ("Convert a generic mesh to its dual.")
bl_description = ("Convert a generic mesh into a polygonal mesh.")
quad_method = bpy.props.EnumProperty(
items=[('BEAUTY', 'Beauty',
@ -75,14 +75,31 @@ class dual_mesh(bpy.types.Operator):
name="Preserve Borders", default=True,
description="Preserve original borders")
apply_modifiers = bpy.props.BoolProperty(
name="Apply Modifiers", default=True,
description="Apply object's modifiers")
def execute(self, context):
mode = context.mode
if mode == 'EDIT_MESH': mode = 'EDIT'
act = bpy.context.active_object
sel = bpy.context.selected_objects
if mode != 'OBJECT':
sel = [act]
bpy.ops.object.mode_set(mode='OBJECT')
else: sel = bpy.context.selected_objects
doneMeshes = []
'''
if self.new_object:
bpy.ops.object.duplicate_move()
for i in range(len(sel)):
bpy.context.selected_objects[i].name = sel[i].name + "_dual"
if sel[i] == act:
bpy.context.scene.objects.active = bpy.context.selected_objects[i]
sel = bpy.context.selected_objects
'''
for ob0 in sel:
if ob0.type != 'MESH': continue
if ob0.data.name in doneMeshes: continue
##ob = bpy.data.objects.new("dual_mesh_wip", ob0.data.copy())
ob = ob0
mesh_name = ob0.data.name
@ -96,31 +113,33 @@ class dual_mesh(bpy.types.Operator):
count+=1
clones.append(o)
if count == n_users: break
if self.apply_modifiers: bpy.ops.object.convert(target='MESH')
ob.data = ob.data.copy()
bpy.ops.object.select_all(action='DESELECT')
ob.select = True
bpy.context.scene.objects.active = ob0
bpy.ops.object.mode_set(mode = 'EDIT')
if self.preserve_borders:
bpy.ops.mesh.select_mode(
use_extend=False, use_expand=False, type='EDGE')
bpy.ops.mesh.select_non_manifold(
extend=False, use_wire=False, use_boundary=True,
use_multi_face=False, use_non_contiguous=False,
use_verts=False)
bpy.ops.mesh.extrude_region_move(
MESH_OT_extrude_region={"mirror":False},
TRANSFORM_OT_translate={"value":(0, 0, 0),
"constraint_axis":(False, False, False),
"constraint_orientation":'GLOBAL', "mirror":False,
"proportional":'DISABLED',
"proportional_edit_falloff":'SMOOTH', "proportional_size":1,
"snap":False, "snap_target":'CLOSEST',
"snap_point":(0, 0, 0), "snap_align":False,
"snap_normal":(0, 0, 0), "gpencil_strokes":False,
"texture_space":False, "remove_on_cancel":False,
"release_confirm":False})
# prevent borders erosion
bpy.ops.mesh.select_mode(
use_extend=False, use_expand=False, type='EDGE')
bpy.ops.mesh.select_non_manifold(
extend=False, use_wire=False, use_boundary=True,
use_multi_face=False, use_non_contiguous=False,
use_verts=False)
bpy.ops.mesh.extrude_region_move(
MESH_OT_extrude_region={"mirror":False},
TRANSFORM_OT_translate={"value":(0, 0, 0),
"constraint_axis":(False, False, False),
"constraint_orientation":'GLOBAL', "mirror":False,
"proportional":'DISABLED',
"proportional_edit_falloff":'SMOOTH', "proportional_size":1,
"snap":False, "snap_target":'CLOSEST',
"snap_point":(0, 0, 0), "snap_align":False,
"snap_normal":(0, 0, 0), "gpencil_strokes":False,
"texture_space":False, "remove_on_cancel":False,
"release_confirm":False})
bpy.ops.mesh.select_mode(
use_extend=False, use_expand=False, type='VERT',
@ -132,6 +151,9 @@ class dual_mesh(bpy.types.Operator):
bpy.ops.object.mode_set(mode = 'OBJECT')
bpy.ops.object.modifier_add(type='SUBSURF')
ob.modifiers[-1].name = "dual_mesh_subsurf"
while True:
bpy.ops.object.modifier_move_up(modifier="dual_mesh_subsurf")
if ob.modifiers[0].name == "dual_mesh_subsurf": break
bpy.ops.object.modifier_apply(
apply_as='DATA', modifier='dual_mesh_subsurf')
@ -199,6 +221,14 @@ class dual_mesh(bpy.types.Operator):
bpy.ops.mesh.dissolve_verts()
bpy.ops.mesh.select_all(action = 'DESELECT')
# remove border faces
if not self.preserve_borders:
bpy.ops.mesh.select_non_manifold(
extend=False, use_wire=False, use_boundary=True,
use_multi_face=False, use_non_contiguous=False, use_verts=False)
bpy.ops.mesh.select_more()
bpy.ops.mesh.delete(type='FACE')
# clean wires
bpy.ops.mesh.select_non_manifold(
extend=False, use_wire=True, use_boundary=False,
@ -211,16 +241,16 @@ class dual_mesh(bpy.types.Operator):
for o in clones: o.data = ob.data
for o in sel: o.select = True
bpy.context.scene.objects.active = act
bpy.ops.object.mode_set(mode=mode)
return {'FINISHED'}
'''
class dual_mesh_panel(bpy.types.Panel):
bl_label = "Dual Mesh"
bl_category = "Create"
bl_category = "Tools"
bl_space_type = "VIEW_3D"
bl_region_type = "TOOLS"
bl_context = (("objectmode"))
bl_options = {'DEFAULT_CLOSED'}
def draw(self, context):
layout = self.layout
@ -232,14 +262,15 @@ class dual_mesh_panel(bpy.types.Panel):
pass
'''
def register():
bpy.utils.register_class(dual_mesh)
# bpy.utils.register_class(dual_mesh_panel)
#bpy.utils.register_class(dual_mesh_panel)
def unregister():
bpy.utils.unregister_class(dual_mesh)
# bpy.utils.unregister_class(dual_mesh_panel)
#bpy.utils.unregister_class(dual_mesh_panel)
if __name__ == "__main__":

View File

@ -252,6 +252,9 @@ class lattice_along_surface(bpy.types.Operator):
col.prop(self, "set_parent")
def execute(self, context):
if len(bpy.context.selected_objects) != 2:
self.report({'ERROR'}, "Please, select two objects")
return {'CANCELLED'}
grid_obj = bpy.context.active_object
if grid_obj.type not in ('MESH', 'CURVE', 'SURFACE'):
self.report({'ERROR'}, "The surface object is not valid. Only Mesh,"
@ -278,6 +281,12 @@ class lattice_along_surface(bpy.types.Operator):
bpy.ops.object.transform_apply(location=True, rotation=True, scale=True)
grid_mesh = grid_obj.to_mesh(bpy.context.scene, apply_modifiers=True,
settings = 'PREVIEW')
if len(grid_mesh.polygons) > 64*64:
bpy.ops.object.delete(use_global=False)
bpy.context.scene.objects.active = obj
obj.select = True
self.report({'ERROR'}, "Maximum resolution allowed for Lattice is 64")
return {'CANCELLED'}
# CREATING LATTICE
min = Vector((0,0,0))
max = Vector((0,0,0))
@ -358,6 +367,7 @@ class lattice_along_surface(bpy.types.Operator):
bpy.ops.object.modifier_remove(modifier=obj.modifiers[-1].name)
if nu > 64 or nv > 64:
self.report({'ERROR'}, "Maximum resolution allowed for Lattice is 64")
return {'CANCELLED'}
else:
self.report({'ERROR'}, "The grid mesh is not correct")
return {'CANCELLED'}
@ -397,7 +407,6 @@ class lattice_along_surface_panel(bpy.types.Panel):
bl_space_type = "VIEW_3D"
bl_region_type = "TOOLS"
bl_context = (("objectmode"))
bl_options = {'DEFAULT_CLOSED'}
def draw(self, context):
layout = self.layout
@ -408,14 +417,15 @@ class lattice_along_surface_panel(bpy.types.Panel):
pass
'''
def register():
bpy.utils.register_class(lattice_along_surface)
# bpy.utils.register_class(lattice_along_surface_panel)
#bpy.utils.register_class(lattice_along_surface_panel)
def unregister():
bpy.utils.unregister_class(lattice_along_surface)
# bpy.utils.unregister_class(lattice_along_surface_panel)
#bpy.utils.unregister_class(lattice_along_surface_panel)
if __name__ == "__main__":

View File

@ -1248,22 +1248,26 @@ class settings_tessellate(bpy.types.Operator):
class tessellate_panel(bpy.types.Panel):
bl_label = "Tessellate/Dual"
bl_label = "Tissue"
bl_category = "Create"
bl_space_type = "VIEW_3D"
bl_region_type = "TOOLS"
bl_options = {'DEFAULT_CLOSED'}
#bl_context = "objectmode", "editmode"
#bl_context = "objectmode"
@classmethod
def poll(cls, context):
return context.mode in {'OBJECT', 'EDIT_MESH'}
def draw(self, context):
layout = self.layout
col = layout.column(align=True)
col.label(text="Add:")
col.label(text="Tessellate Add:")
col.operator("object.tessellate")#, icon="STRANDS")
#col.enable = False
#col.operator("object.adaptive_duplifaces", icon="MESH_CUBE")
col = layout.column(align=True)
col.label(text="Edit:")
col.label(text="Tessellate Edit:")
col.operator("object.settings_tessellate")
col.operator("object.update_tessellate")
col = layout.column(align=True)
@ -1274,12 +1278,12 @@ class tessellate_panel(bpy.types.Panel):
for ob1 in context.selected_objects:
if(ob1.name == act.name or ob1.type != 'MESH'): continue
sel = ob1
try:
if bpy.context.active_object.type == 'MESH':
col.label(text="Dual Mesh:")
col.operator("object.dual_mesh")
except:
pass
col.separator()
col.label(text="Add Modifier:")
col.operator("object.lattice_along_surface", icon="OUTLINER_OB_LATTICE")
class rotate_face(bpy.types.Operator):
bl_idname = "mesh.rotate_face"