Sun position: T80379 Startup breaks add-on: no World and UI warning
- Take into account the situation when no World datablock is assigned. - Also apply this to HDRI texture mode's environment texture - Add warnings when either no World datablock is assigned or no node tree is assigned to the World.
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@ -99,8 +99,20 @@ class SUNPOS_PT_Panel(bpy.types.Panel):
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col = flow.column(align=True)
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col.label(text="Environment texture:")
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col.prop_search(sp, "hdr_texture",
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context.scene.world.node_tree, "nodes", text="")
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if context.scene.world is not None:
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if context.scene.world.node_tree is not None:
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col.prop_search(sp, "hdr_texture",
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context.scene.world.node_tree, "nodes")
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col.prop_search(sp, "sky_texture",
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context.scene.world.node_tree, "nodes")
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else:
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col.label(text="Please activate Use Nodes in the World panel.",
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icon="ERROR")
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else:
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col.label(text="Please select World in the World panel.",
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icon="ERROR")
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col.separator()
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col = flow.column(align=True)
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@ -122,7 +134,7 @@ class SUNPOS_PT_Panel(bpy.types.Panel):
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else:
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prop_text="Bind Texture to Sun "
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col.prop(sp, "bind_to_sun", toggle=True, icon="CONSTRAINT",
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text=prop_text)
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text=prop_text)
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row = col.row(align=True)
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row.enabled = not sp.bind_to_sun
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@ -148,9 +160,16 @@ class SUNPOS_PT_Panel(bpy.types.Panel):
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col.prop(sp, "time_spread")
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col.separator()
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if context.scene.world.node_tree is not None:
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col.prop_search(sp, "sky_texture", context.scene.world.node_tree,
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"nodes")
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if context.scene.world is not None:
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if context.scene.world.node_tree is not None:
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col.prop_search(sp, "sky_texture",
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context.scene.world.node_tree, "nodes")
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else:
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col.label(text="Please activate Use Nodes in the World panel.",
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icon="ERROR")
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else:
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col.label(text="Please select World in the World panel.",
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icon="ERROR")
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class SUNPOS_PT_Location(bpy.types.Panel):
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bl_space_type = "PROPERTIES"
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