glTF export: fix shapekeys name export

This commit is contained in:
Julien Duroure 2019-06-28 18:18:21 +02:00
parent 026bd3ea75
commit 99c009da1f
2 changed files with 3 additions and 3 deletions

View File

@ -15,7 +15,7 @@
bl_info = {
'name': 'glTF 2.0 format',
'author': 'Julien Duroure, Norbert Nopper, Urs Hanselmann, Moritz Becher, Benjamin Schmithüsen, Jim Eckerlein, and many external contributors',
"version": (0, 9, 33),
"version": (0, 9, 34),
'blender': (2, 80, 0),
'location': 'File > Import-Export',
'description': 'Import-Export as glTF 2.0',

View File

@ -75,7 +75,7 @@ def __gather_extras(blender_mesh: bpy.types.Mesh,
extras = {}
if export_settings['gltf_extras']:
extras = gltf2_blender_generate_extras.generate_extras(blender_mesh)
extras = gltf2_blender_generate_extras.generate_extras(blender_mesh) or {}
if export_settings[MORPH] and blender_mesh.shape_keys:
morph_max = len(blender_mesh.shape_keys.key_blocks) - 1
@ -118,7 +118,7 @@ def __gather_weights(blender_mesh: bpy.types.Mesh,
modifiers: Optional[bpy.types.ObjectModifiers],
export_settings
) -> Optional[List[float]]:
if not export_settings[MORPH] or not blender_mesh.shape_keys:
return None