Rigify: move the generated panels to the Item tab.

Since they are specific to the selected armature/bone, they
match that tab better, and the animator would want to have
them next to the built-in transforms and custom properties.
This commit is contained in:
Alexander Gavrilov 2019-05-05 19:40:07 +03:00
parent 3b09fcf70a
commit 9abf009f0a
1 changed files with 2 additions and 2 deletions

View File

@ -830,7 +830,7 @@ class RigUI(bpy.types.Panel):
bl_region_type = 'UI'
bl_label = "Rig Main Properties"
bl_idname = "VIEW3D_PT_rig_ui_" + rig_id
bl_category = 'View'
bl_category = 'Item'
@classmethod
def poll(self, context):
@ -874,7 +874,7 @@ class RigLayers(bpy.types.Panel):
bl_region_type = 'UI'
bl_label = "Rig Layers"
bl_idname = "VIEW3D_PT_rig_layers_" + rig_id
bl_category = 'View'
bl_category = 'Item'
@classmethod
def poll(self, context):