Fixed more POV primitives

Prism , lathe, Isosurface sphere and cube , blob, Sphere sweep
This commit is contained in:
Maurice Raybaud 2019-10-05 22:45:28 +02:00
parent 85ff380af2
commit a3b6421c35
1 changed files with 12 additions and 12 deletions

View File

@ -969,9 +969,9 @@ class POVRAY_OT_isosurface_box_add(bpy.types.Operator):
def execute(self,context):
layers = 20*[False]
layers[0] = True
bpy.ops.mesh.primitive_cube_add(layers = layers)
#layers = 20*[False]
#layers[0] = True
bpy.ops.mesh.primitive_cube_add()
ob = context.object
bpy.ops.object.mode_set(mode="EDIT")
self.report({'INFO'}, "This native POV-Ray primitive "
@ -991,9 +991,9 @@ class POVRAY_OT_isosurface_sphere_add(bpy.types.Operator):
def execute(self,context):
layers = 20*[False]
layers[0] = True
bpy.ops.mesh.primitive_ico_sphere_add(subdivisions=4,layers=layers)
#layers = 20*[False]
#layers[0] = True
bpy.ops.mesh.primitive_ico_sphere_add(subdivisions=4)
ob = context.object
bpy.ops.object.mode_set(mode="EDIT")
self.report({'INFO'}, "This native POV-Ray primitive "
@ -1013,9 +1013,9 @@ class POVRAY_OT_sphere_sweep_add(bpy.types.Operator):
bl_options = {'REGISTER', 'UNDO'}
def execute(self,context):
layers = 20*[False]
layers[0] = True
bpy.ops.curve.primitive_nurbs_curve_add(layers = layers)
#layers = 20*[False]
#layers[0] = True
bpy.ops.curve.primitive_nurbs_curve_add()
ob = context.object
ob.name = ob.data.name = "PovSphereSweep"
ob.pov.curveshape = "sphere_sweep"
@ -1033,9 +1033,9 @@ class POVRAY_OT_blob_add(bpy.types.Operator):
bl_options = {'REGISTER', 'UNDO'}
def execute(self,context):
layers = 20*[False]
layers[0] = True
bpy.ops.object.metaball_add(type = 'BALL',layers = layers)
#layers = 20*[False]
#layers[0] = True
bpy.ops.object.metaball_add(type = 'BALL')
ob = context.object
ob.name = "PovBlob"
return {'FINISHED'}