3d view pie menus: clean up, remove folder structure & unneeded utils.py

This commit is contained in:
Brendon Murphy 2016-08-26 19:19:48 +10:00
parent 97211b21de
commit b877dcb6f6
19 changed files with 3 additions and 329 deletions

View File

@ -23,8 +23,8 @@ bl_info = {
"author": "meta-androcto, pitiwazou, chromoly, italic",
"version": (1, 1, 3),
"blender": (2, 7, 7),
"location": "",
"description": "Pie Menu Activate",
"description": "Individual Pie Menu Activation List",
"location": "Addons Preferences",
"warning": "",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/"
"Scripts/3D_interaction/viewport_pies",
@ -245,6 +245,7 @@ def register():
if getattr(prefs, 'use_' + name):
register_submodule(mod)
# Experimental Auto Expand Addons Preferences
import addon_utils
mod = addon_utils.addons_fake_modules.get(__name__)

View File

@ -1,327 +0,0 @@
# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# <pep8 compliant>
import bpy
class AddonPreferences:
_module = {}
@classmethod
def get_prefs(cls, package=''):
if not package:
package = __package__
if '.' in package:
pkg, name = package.split('.')
# key = cls.__qualname__
if package in cls._module:
mod = cls._module[package]
else:
import importlib
mod = cls._module[package] = importlib.import_module(pkg)
return mod.get_addon_preferences(name)
else:
context = bpy.context
return context.user_preferences.addons[package].preferences
@classmethod
def register(cls):
if '.' in __package__:
cls.get_prefs()
@classmethod
def unregister(cls):
cls._module.clear()
class SpaceProperty:
"""
bpy.types.Space #Add the virtual property in
# Instantiation
space_prop = SpaceProperty(
[[bpy.types.SpaceView3D, 'lock_cursor_location',
bpy.props.BoolProperty()]])
# When drawing
def draw(self, context):
layout = self.layout
view = context.space_data
prop = space_prop.get_prop(view, 'lock_cursor_location')
layout.prop(prop, 'lock_cursor_location')
# register / unregister
def register():
space_prop.register()
def unregister():
space_prop.unregister()
"""
space_types = {
'EMPTY': bpy.types.Space,
'NONE': bpy.types.Space,
'CLIP_EDITOR': bpy.types.SpaceClipEditor,
'CONSOLE': bpy.types.SpaceConsole,
'DOPESHEET_EDITOR': bpy.types.SpaceDopeSheetEditor,
'FILE_BROWSER': bpy.types.SpaceFileBrowser,
'GRAPH_EDITOR': bpy.types.SpaceGraphEditor,
'IMAGE_EDITOR': bpy.types.SpaceImageEditor,
'INFO': bpy.types.SpaceInfo,
'LOGIC_EDITOR': bpy.types.SpaceLogicEditor,
'NLA_EDITOR': bpy.types.SpaceNLA,
'NODE_EDITOR': bpy.types.SpaceNodeEditor,
'OUTLINER': bpy.types.SpaceOutliner,
'PROPERTIES': bpy.types.SpaceProperties,
'SEQUENCE_EDITOR': bpy.types.SpaceSequenceEditor,
'TEXT_EDITOR': bpy.types.SpaceTextEditor,
'TIMELINE': bpy.types.SpaceTimeline,
'USER_PREFERENCES': bpy.types.SpaceUserPreferences,
'VIEW_3D': bpy.types.SpaceView3D,
}
# space_types_r = {v: k for k, v in space_types.items()}
def __init__(self, *props):
"""
:param props: [[space_type, attr, prop], ...]
[[Or string bpy.types.Space, String,
bpy.props.***()かPropertyGroup], ...]
bpy.types.PropertyGroup In advance if you use register_class()so
It is registered
:type props: list[list]
"""
self.props = [list(elem) for elem in props]
for elem in self.props:
space_type = elem[0]
if isinstance(space_type, str):
elem[0] = self.space_types[space_type]
self.registered = []
self.save_pre = self.save_post = self.load_post = None
def gen_save_pre(self):
@bpy.app.handlers.persistent
def save_pre(dummy):
wm = bpy.context.window_manager
for (space_type, attr, prop), (cls, wm_prop_name) in zip(
self.props, self.registered):
if wm_prop_name not in wm:
continue
d = {p['name']: p for p in wm[wm_prop_name]} # not p.name
for screen in bpy.data.screens:
ls = []
for area in screen.areas:
for space in area.spaces:
if isinstance(space, space_type):
key = str(space.as_pointer())
if key in d:
ls.append(d[key])
else:
ls.append({})
screen[wm_prop_name] = ls
self.save_pre = save_pre
return save_pre
def gen_save_post(self):
@bpy.app.handlers.persistent
def save_post(dummy):
# clean up
for cls, wm_prop_name in self.registered:
for screen in bpy.data.screens:
if wm_prop_name in screen:
del screen[wm_prop_name]
self.save_post = save_post
return save_post
def gen_load_post(self):
@bpy.app.handlers.persistent
def load_post(dummy):
from collections import OrderedDict
for (space_type, attr, prop), (cls, wm_prop_name) in zip(
self.props, self.registered):
d = OrderedDict()
for screen in bpy.data.screens:
if wm_prop_name not in screen:
continue
spaces = []
for area in screen.areas:
for space in area.spaces:
if isinstance(space, space_type):
spaces.append(space)
for space, p in zip(spaces, screen[wm_prop_name]):
key = p['name'] = str(space.as_pointer())
d[key] = p
if d:
bpy.context.window_manager[wm_prop_name] = list(d.values())
# clean up
for cls, wm_prop_name in self.registered:
for screen in bpy.data.screens:
if wm_prop_name in screen:
del screen[wm_prop_name]
self.load_post = load_post
return load_post
def get_all(self, space_type=None, attr=''):
"""
:param space_type: If the property is only only one optional
:type space_type: bpy.types.Space
:param attr: If the property is only only one optional
:type attr: str
:return:
:rtype:
"""
if space_type and isinstance(space_type, str):
space_type = self.space_types.get(space_type)
context = bpy.context
for (st, attri, prop), (cls, wm_prop_name) in zip(
self.props, self.registered):
if (st == space_type or issubclass(space_type, st) or
not space_type and len(self.props) == 1):
if attri == attr or not attr and len(self.props) == 1:
seq = getattr(context.window_manager, wm_prop_name)
return seq
def get(self, space, attr=''):
"""
:type space: bpy.types.Space
:param attr: If the property is only only one optional
:type attr: str
:return:
:rtype:
"""
seq = self.get_all(type(space), attr)
if seq is not None:
key = str(space.as_pointer())
if key not in seq:
item = seq.add()
item.name = key
return seq[key]
def _property_name(self, space_type, attr):
return space_type.__name__.lower() + '_' + attr
def register(self):
import inspect
from bpy.types import WindowManager
wm = bpy.context.window_manager
for space_type, attr, prop in self.props:
if inspect.isclass(prop) and \
issubclass(prop, bpy.types.PropertyGroup):
cls = prop
else:
name = 'WM_PG_' + space_type.__name__ + '_' + attr
cls = type(name, (bpy.types.PropertyGroup,), {attr: prop})
bpy.utils.register_class(cls)
collection_prop = bpy.props.CollectionProperty(type=cls)
wm_prop_name = self._property_name(space_type, attr)
setattr(WindowManager, wm_prop_name, collection_prop)
self.registered.append((cls, wm_prop_name))
def gen():
def get(self):
seq = getattr(wm, wm_prop_name)
key = str(self.as_pointer())
if key not in seq:
item = seq.add()
item.name = key
if prop == cls:
return seq[key]
else:
return getattr(seq[key], attr)
def set(self, value):
seq = getattr(wm, wm_prop_name)
key = str(self.as_pointer())
if key not in seq:
item = seq.add()
item.name = key
if prop != cls: # PropertyGroup It is not writable
return setattr(seq[key], attr, value)
return property(get, set)
setattr(space_type, attr, gen())
bpy.app.handlers.save_pre.append(self.gen_save_pre())
bpy.app.handlers.save_post.append(self.gen_save_post())
bpy.app.handlers.load_post.append(self.gen_load_post())
def unregister(self):
from bpy.types import WindowManager
wm = bpy.context.window_manager
bpy.app.handlers.save_pre.remove(self.save_pre)
bpy.app.handlers.save_post.remove(self.save_post)
bpy.app.handlers.load_post.remove(self.load_post)
for (space_type, attr, prop), (cls, wm_prop_name) in zip(
self.props, self.registered):
delattr(WindowManager, wm_prop_name)
if wm_prop_name in wm:
del wm[wm_prop_name]
delattr(space_type, attr)
if prop != cls:
# originally bpy.types.PropertyGroup Skip Nara
bpy.utils.unregister_class(cls)
for screen in bpy.data.screens:
if wm_prop_name in screen:
del screen[wm_prop_name]
self.registered.clear()
def operator_call(op, *args, _scene_update=True, **kw):
"""vawm Than
operator_call(bpy.ops.view3d.draw_nearest_element,
'INVOKE_DEFAULT', type='ENABLE', _scene_update=False)
"""
import bpy
from _bpy import ops as ops_module
BPyOpsSubModOp = op.__class__
op_call = ops_module.call
context = bpy.context
# Get the operator from blender
wm = context.window_manager
# run to account for any rna values the user changes.
if _scene_update:
BPyOpsSubModOp._scene_update(context)
if args:
C_dict, C_exec, C_undo = BPyOpsSubModOp._parse_args(args)
ret = op_call(op.idname_py(), C_dict, kw, C_exec, C_undo)
else:
ret = op_call(op.idname_py(), None, kw)
if 'FINISHED' in ret and context.window_manager == wm:
if _scene_update:
BPyOpsSubModOp._scene_update(context)
return ret