glTF: tweak some ops descriptions
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@ -156,7 +156,7 @@ class ExportGLTF2_Base:
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export_apply: BoolProperty(
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name='Apply Modifiers',
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description='Apply modifiers to mesh objects',
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description='Apply modifiers (excluding Armatures) to mesh objects',
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default=False
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)
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@ -424,7 +424,7 @@ class ExportGLTF2_Base:
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class ExportGLTF2(bpy.types.Operator, ExportGLTF2_Base, ExportHelper):
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"""Export scene as glTF 2.0 file"""
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bl_idname = 'export_scene.gltf'
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bl_label = 'Export glTF 2.0 (.glb/.gltf)'
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bl_label = 'Export glTF 2.0'
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filename_ext = ''
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@ -437,7 +437,7 @@ def menu_func_export(self, context):
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class ImportGLTF2(Operator, ImportHelper):
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bl_idname = 'import_scene.gltf'
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bl_label = 'Import glTF 2.0 (.glb/.gltf)'
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bl_label = 'Import glTF 2.0'
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filter_glob: StringProperty(default="*.glb;*.gltf", options={'HIDDEN'})
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