Manual Access: Add new displacement options

This commit is contained in:
Aaron Carlisle 2016-08-11 13:34:36 -04:00
parent b50b38a464
commit d95ecc4936
1 changed files with 9 additions and 2 deletions

View File

@ -401,12 +401,19 @@ url_manual_mapping = (
("bpy.types.TransformOrientation.*", "editors/3dview/transform/transform_control/transform_orientations.html"),
# *** Cycles ***
("bpy.types.CyclesRenderSettings.*", "render/cycles/settings/integrator.html"),
("bpy.types.CyclesRenderSettings.dicing_rate", "render/cycles/settings/integrator.html#subdivision-rate"),
("bpy.types.CyclesRenderSettings.preview_dicing_rate", "render/cycles/settings/integrator.html#subdivision-rate"),
("bpy.types.CyclesRenderSettings.max_subdivisions", "render/cycles/settings/integrator.html#subdivision-rate"),
("bpy.types.CyclesRenderSettings.*", "render/cycles/settings/integrator.html"), # Catchall
("bpy.types.CyclesVisibilitySettings.*", "render/cycles/settings/light_paths.html#ray-visibility"),
("bpy.types.CyclesWorldSettings.*", "render/cycles/world.html"),
("bpy.types.SceneRenderLayer.*pass*", "render/blender_render/passes.html"),
("bpy.types.SceneRenderLayer.*", "render/post_process/layers.html"),
("bpy.types.Cycles*", "render/cycles"),
("bpy.types.CyclesMaterialSettings.displacement_method", "render/cycles/materials/settings.html#displacement"),
("bpy.types.CyclesMaterialSettings.*", "render/cycles/materials/settings.html"), # Catchall
("bpy.types.CyclesObjectSettings.use_adaptive_subdivision", "render/cycles/materials/displacement.html#true-displacement"),
("bpy.types.CyclesObjectSettings.dicing_rate", "render/cycles/materials/displacement.html#true-displacement"),
("bpy.types.Cycles*", "render/cycles"), # Catchall
# Currently all manual links on all sockets and values (such as Fac, Roughness, Color...) are NodeSocket* type.
# It'd be much better if the name of the socket could be used for the manual reference