Fix T78527: GPencil Mirror modifier is inconsistent with Mesh Mirror (redo)
Simply the same code the regular mesh mirror modifier uses. Differential Revision: https://developer.blender.org/D8188
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blender-bot
2023-02-13 21:55:19 +01:00
Referenced by issue #78527, GPencil: Mirror is inconsistent with Mesh Mirror
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@ -97,54 +97,19 @@ static void update_mirror_object(Object *ob,
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bGPDstroke *gps,
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int axis)
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{
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/* Calculate local matrix transformation. */
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float mat[3][3], inv_mat[3][3];
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BKE_object_to_mat3(ob, mat);
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invert_m3_m3(inv_mat, mat);
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float mtx[4][4];
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unit_m4(mtx);
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mtx[axis][axis] = -1.0f;
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int i;
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bGPDspoint *pt;
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float factor[3] = {1.0f, 1.0f, 1.0f};
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factor[axis] = -1.0f;
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float tmp[4][4];
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float itmp[4][4];
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invert_m4_m4(tmp, mmd->object->obmat);
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mul_m4_m4m4(tmp, tmp, ob->obmat);
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invert_m4_m4(itmp, tmp);
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mul_m4_series(mtx, itmp, mtx, tmp);
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float clear[3] = {0.0f, 0.0f, 0.0f};
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clear[axis] = 1.0f;
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float ob_origin[3];
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float pt_origin[3];
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float half_origin[3];
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float rot_mat[3][3];
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float eul[3];
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mat4_to_eul(eul, mmd->object->obmat);
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mul_v3_fl(eul, 2.0f);
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/* Don't apply rotation to current axis. */
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eul[axis] = 0.0f;
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eul_to_mat3(rot_mat, eul);
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sub_v3_v3v3(ob_origin, ob->obmat[3], mmd->object->obmat[3]);
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/* Only works with current axis. */
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mul_v3_v3(ob_origin, clear);
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/* Invert the origin. */
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mul_v3_v3fl(pt_origin, ob_origin, -2.0f);
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mul_v3_v3fl(half_origin, pt_origin, 0.5f);
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for (i = 0, pt = gps->points; i < gps->totpoints; i++, pt++) {
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/* Apply any local transformation. */
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mul_m3_v3(mat, &pt->x);
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/* Apply mirror effect. */
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mul_v3_v3(&pt->x, factor);
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/* Apply location. */
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add_v3_v3(&pt->x, pt_origin);
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/* Apply rotation (around new center). */
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sub_v3_v3(&pt->x, half_origin);
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mul_m3_v3(rot_mat, &pt->x);
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add_v3_v3(&pt->x, half_origin);
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/* Undo local transformation to avoid double transform in drawing. */
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mul_m3_v3(inv_mat, &pt->x);
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for (int i = 0; i < gps->totpoints; i++) {
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mul_m4_v3(mtx, &gps->points[i].x);
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}
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}
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