Node headers should not respect theme alpha values
As pointed out in https://developer.blender.org/rB558d7dd90e56ca1b4dbf1b7b8b7b555791821148, the theme color alpha should not be taken into account when rendering node headers. Reviewed By: Brecht Van Lommel Differential Revision: https://developer.blender.org/D4338
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@ -893,11 +893,11 @@ static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bN
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/* header uses color from backdrop, but we make it opaque */
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if (color_id == TH_NODE) {
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UI_GetThemeColorShade3fv(color_id, -20, color);
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color[3] = 1.0f;
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}
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else {
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UI_GetThemeColor4fv(color_id, color);
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UI_GetThemeColor3fv(color_id, color);
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}
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color[3] = 1.0f;
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}
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GPU_line_width(1.0f);
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