Cycles: Fix undefined behavior which can causes crashes with a misaligned address error
Cycles casts a pointer from ShaderDataTinyStorage to ShaderData, these structs by default had different alignments however (the former was 1-byte aligned, the latter 16-byte). This caused undefined behavior on at least the CUDA platform. Forcing both structs to use the same alignment fixes this. CUDA toolkits newer than 10.1 run into this because of a compiler optimization. Reviewed By: brecht Differential Revision: https://developer.blender.org/D5883
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@ -925,7 +925,8 @@ enum ShaderDataObjectFlag {
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SD_OBJECT_HAS_VOLUME_ATTRIBUTES)
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};
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typedef ccl_addr_space struct ShaderData {
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typedef ccl_addr_space struct ccl_align(16) ShaderData
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{
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/* position */
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float3 P;
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/* smooth normal for shading */
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@ -1010,11 +1011,16 @@ typedef ccl_addr_space struct ShaderData {
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/* At the end so we can adjust size in ShaderDataTinyStorage. */
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struct ShaderClosure closure[MAX_CLOSURE];
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} ShaderData;
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}
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ShaderData;
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typedef ccl_addr_space struct ShaderDataTinyStorage {
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/* ShaderDataTinyStorage needs the same alignment as ShaderData, or else
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* the pointer cast in AS_SHADER_DATA invokes undefined behavior. */
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typedef ccl_addr_space struct ccl_align(16) ShaderDataTinyStorage
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{
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char pad[sizeof(ShaderData) - sizeof(ShaderClosure) * MAX_CLOSURE];
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} ShaderDataTinyStorage;
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}
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ShaderDataTinyStorage;
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#define AS_SHADER_DATA(shader_data_tiny_storage) ((ShaderData *)shader_data_tiny_storage)
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/* Path State */
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