Fix T73912: Highlight selected face option causes faces to fade out

Recent changes to color mixing require updates to the theme,
light overlays need to have their alpha reduced.
This commit is contained in:
Campbell Barton 2020-02-24 16:01:55 +11:00
parent abb7364912
commit a31bd3f7b5
Notes: blender-bot 2023-02-13 23:27:28 +01:00
Referenced by issue #73912, Highlight selected face option causes overall fade overlay
1 changed files with 6 additions and 6 deletions

View File

@ -238,9 +238,9 @@ const bTheme U_theme_default = {
.menu_shadow_fac = 0.3f,
.menu_shadow_width = 4,
.editor_outline = RGBA(0x1f1f1fff),
.widget_text_cursor = RGBA(0x3399e6ff),
.icon_alpha = 1.0f,
.icon_saturation = 0.5f,
.widget_text_cursor = RGBA(0x3399e6ff),
.xaxis = RGBA(0xff3352ff),
.yaxis = RGBA(0x8bdc00ff),
.zaxis = RGBA(0x2890ffff),
@ -324,11 +324,11 @@ const bTheme U_theme_default = {
.edge_facesel = RGBA(0x4b4b4bff),
.edge_crease = RGBA(0xcc0099ff),
.edge_bevel = RGBA(0x00a5ffff),
.face = RGBA(0xffffff12),
.face_select = RGBA(0xffa5526c),
.face_dot = RGBA(0xff8a00ff),
.face = RGBA(0xffffff02),
.face_select = RGBA(0xffa5522e),
.face_back = RGBA(0xff0000b3),
.face_front = RGBA(0x0000ffb3),
.face_dot = RGBA(0xff8a00ff),
.extra_edge_len = RGBA(0x150806ff),
.extra_edge_angle = RGBA(0x4d4d00ff),
.extra_face_angle = RGBA(0x0000ccff),
@ -363,7 +363,7 @@ const bTheme U_theme_default = {
.outline_width = 1,
.obcenter_dia = 6,
.facedot_size = 3,
.editmesh_active = RGBA(0xffffff80),
.editmesh_active = RGBA(0xffffff33),
.clipping_border_3d = RGBA(0x313131ff),
.bundle_solid = RGBA(0xc8c8c8ff),
.camera_path = RGBA(0x000000ff),
@ -490,7 +490,7 @@ const bTheme U_theme_default = {
.info_property_text = RGBA(0xffffffff),
.info_operator = RGBA(0x3ace87ff),
.info_operator_text = RGBA(0xffffffff),
},
},
.space_action = {
.back = RGBA(0x42424200),
.title = RGBA(0xeeeeeeff),