Fix memleak with GPUhairs.

This commit is contained in:
Clément Foucault 2018-06-07 18:43:10 +02:00
parent 00233f5f78
commit a3773dcc4f
1 changed files with 3 additions and 1 deletions

View File

@ -181,7 +181,8 @@ static void particle_batch_cache_clear_hair(ParticleHairCache *hair_cache)
for (int i = 0; i < MAX_HAIR_SUBDIV; ++i) {
GWN_VERTBUF_DISCARD_SAFE(hair_cache->final[i].proc_buf);
DRW_TEXTURE_FREE_SAFE(hair_cache->final[i].proc_tex);
for (int j = 0; j < MAX_THICKRES - 1; ++j) {
for (int j = 0; j < MAX_THICKRES; ++j) {
printf("Free cache->final[%d].proc_hairs[%d]\n", i, j);
GWN_BATCH_DISCARD_SAFE(hair_cache->final[i].proc_hairs[j]);
}
}
@ -975,6 +976,7 @@ static void particle_batch_cache_ensure_procedural_indices(
}
}
printf("Alloc cache->final[%d].proc_hairs[%d]\n", subdiv, thickness_res - 1);
cache->final[subdiv].proc_hairs[thickness_res - 1] = GWN_batch_create_ex(
prim_type,
vbo,