Fix T54488: hair disconnect/reconnect not working with modifiers
Take the Use Modifier Stack setting into account when connecting hair, and fix wrong results results when using deforming modifiers also. Differential Revision: https://developer.blender.org/D13704
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Notes:
blender-bot
2023-10-18 15:23:11 +02:00
Referenced by issue #77348, Blender LTS: Maintenance Task 2.83 Referenced by issue #54488, hair disconnect/reconnect not working with modifiers
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@ -742,8 +742,10 @@ static bool remap_hair_emitter(Depsgraph *depsgraph,
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invert_m4_m4(from_imat, from_mat);
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invert_m4_m4(to_imat, to_mat);
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if (target_psmd->mesh_final->runtime.deformed_only) {
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/* we don't want to mess up target_psmd->dm when converting to global coordinates below */
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const bool use_dm_final_indices = (target_psys->part->use_modifier_stack &&
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!target_psmd->mesh_final->runtime.deformed_only);
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if (use_dm_final_indices) {
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mesh = target_psmd->mesh_final;
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}
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else {
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@ -823,7 +825,13 @@ static bool remap_hair_emitter(Depsgraph *depsgraph,
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tpa->foffset = 0.0f;
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tpa->num = nearest.index;
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tpa->num_dmcache = psys_particle_dm_face_lookup(target_mesh, mesh, tpa->num, tpa->fuv, NULL);
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if (use_dm_final_indices) {
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tpa->num_dmcache = DMCACHE_ISCHILD;
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}
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else {
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tpa->num_dmcache = psys_particle_dm_face_lookup(
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target_psmd->mesh_final, target_psmd->mesh_original, tpa->num, tpa->fuv, NULL);
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}
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}
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else {
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me = &medge[nearest.index];
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