Mesh Selection: Move Selection ID Context Utilities to ED_view3d.

This patch does not bring functional changes, but it is a good change if we want to use these utilities in areas other than those using BMesh (eg painting editors).

This is also a step to replace `ED_view3d_select_id_validate`. That function erroneously checks `V3D_INVALID_BACKBUF` which causes it to update unnecessarily.

Reviewers: campbellbarton

Differential Revision: https://developer.blender.org/D5072
This commit is contained in:
Germano Cavalcante 2019-06-13 23:40:49 -03:00
parent accd8d005b
commit a4bd3f7d7e
5 changed files with 256 additions and 220 deletions

View File

@ -142,22 +142,6 @@ bool BMBVH_EdgeVisible(struct BMBVHTree *tree,
void ED_mesh_undosys_type(struct UndoType *ut);
/* editmesh_select.c */
struct EDBMSelectID_Context;
struct EDBMSelectID_Context *EDBM_select_id_context_create(struct ViewContext *vc,
struct Base **bases,
const uint bases_len,
short select_mode);
void EDBM_select_id_context_destroy(struct EDBMSelectID_Context *sel_id_ctx);
struct BMElem *EDBM_select_id_bm_elem_get(struct EDBMSelectID_Context *sel_id_ctx,
const uint sel_id,
uint *r_base_index);
uint EDBM_select_id_context_offset_for_object_elem(const struct EDBMSelectID_Context *sel_id_ctx,
int base_index,
char htype);
uint EDBM_select_id_context_elem_len(const struct EDBMSelectID_Context *sel_id_ctx);
void EDBM_select_mirrored(
struct BMEditMesh *em, const int axis, const bool extend, int *r_totmirr, int *r_totfail);
void EDBM_automerge(struct Scene *scene, struct Object *ob, bool update, const char hflag);

View File

@ -512,6 +512,23 @@ int view3d_opengl_select(struct ViewContext *vc,
eV3DSelectObjectFilter select_filter);
/* view3d_select.c */
struct EDSelectID_Context;
struct EDSelectID_Context *ED_view3d_select_id_context_create(struct ViewContext *vc,
struct Base **bases,
const uint bases_len,
short select_mode);
void ED_view3d_select_id_context_destroy(struct EDSelectID_Context *sel_id_ctx);
uint ED_view3d_select_id_context_offset_for_object_elem(
const struct EDSelectID_Context *sel_id_ctx, int base_index, char elem_type);
uint ED_view3d_select_id_context_elem_len(const struct EDSelectID_Context *sel_id_ctx);
bool ED_view3d_select_id_elem_get(struct EDSelectID_Context *sel_id_ctx,
const uint sel_id,
uint *r_elem,
uint *r_base_index,
char *r_elem_type);
float ED_view3d_select_dist_px(void);
void ED_view3d_viewcontext_init(struct bContext *C, struct ViewContext *vc);
void ED_view3d_viewcontext_init_object(struct ViewContext *vc, struct Object *obact);

View File

@ -23,7 +23,6 @@ set(INC
../../blentranslation
../../bmesh
../../depsgraph
../../draw
../../gpu
../../imbuf
../../makesdna

View File

@ -68,8 +68,6 @@
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_query.h"
#include "DRW_engine.h"
#include "mesh_intern.h" /* own include */
/* use bmesh operator flags for a few operators */
@ -199,177 +197,34 @@ void EDBM_automerge(Scene *scene, Object *obedit, bool update, const char hflag)
/** \name Back-Buffer OpenGL Selection
* \{ */
struct EDBMBaseOffset {
/* For convenience only. */
union {
uint offset;
uint face_start;
};
union {
uint face;
uint edge_start;
};
union {
uint edge;
uint vert_start;
};
uint vert;
};
struct EDBMSelectID_Context {
struct EDBMBaseOffset *base_array_index_offsets;
/** Borrow from caller (not freed). */
struct Base **bases;
uint bases_len;
/** Total number of items `base_array_index_offsets[bases_len - 1].vert`. */
uint base_array_index_len;
};
static bool check_ob_drawface_dot(short select_mode, const View3D *v3d, char dt)
static BMElem *EDBM_select_id_bm_elem_get(struct EDSelectID_Context *sel_id_ctx,
Base **bases,
const uint sel_id,
uint *r_base_index)
{
if (select_mode & SCE_SELECT_FACE) {
if ((dt < OB_SOLID) || XRAY_FLAG_ENABLED(v3d)) {
return true;
}
if (v3d->overlay.edit_flag & V3D_OVERLAY_EDIT_FACE_DOT) {
return true;
}
if ((v3d->overlay.edit_flag & V3D_OVERLAY_EDIT_EDGES) == 0) {
/* Since we can't deduce face selection when edges aren't visible - show dots. */
return true;
}
}
return false;
}
static void edbm_select_pick_draw_bases(struct EDBMSelectID_Context *sel_id_ctx,
ViewContext *vc,
short select_mode)
{
Scene *scene_eval = (Scene *)DEG_get_evaluated_id(vc->depsgraph, &vc->scene->id);
DRW_framebuffer_select_id_setup(vc->ar, true);
uint offset = 1;
for (uint base_index = 0; base_index < sel_id_ctx->bases_len; base_index++) {
Object *ob_eval = DEG_get_evaluated_object(vc->depsgraph,
sel_id_ctx->bases[base_index]->object);
struct EDBMBaseOffset *base_ofs = &sel_id_ctx->base_array_index_offsets[base_index];
bool draw_facedot = check_ob_drawface_dot(select_mode, vc->v3d, ob_eval->dt);
DRW_draw_select_id_object(scene_eval,
vc->rv3d,
ob_eval,
select_mode,
draw_facedot,
offset,
&base_ofs->vert,
&base_ofs->edge,
&base_ofs->face);
base_ofs->offset = offset;
offset = base_ofs->vert;
}
sel_id_ctx->base_array_index_len = offset;
DRW_framebuffer_select_id_release(vc->ar);
}
BMElem *EDBM_select_id_bm_elem_get(struct EDBMSelectID_Context *sel_id_ctx,
const uint sel_id,
uint *r_base_index)
{
char elem_type = 0;
uint elem_id;
uint base_index = 0;
for (; base_index < sel_id_ctx->bases_len; base_index++) {
struct EDBMBaseOffset *base_ofs = &sel_id_ctx->base_array_index_offsets[base_index];
if (base_ofs->face > sel_id) {
elem_id = sel_id - base_ofs->face_start;
elem_type = BM_FACE;
break;
}
if (base_ofs->edge > sel_id) {
elem_id = sel_id - base_ofs->edge_start;
elem_type = BM_EDGE;
break;
}
if (base_ofs->vert > sel_id) {
elem_id = sel_id - base_ofs->vert_start;
elem_type = BM_VERT;
break;
char elem_type = 0;
bool success = ED_view3d_select_id_elem_get(
sel_id_ctx, sel_id, &elem_id, r_base_index, &elem_type);
if (success) {
Object *obedit = bases[*r_base_index]->object;
BMEditMesh *em = BKE_editmesh_from_object(obedit);
switch (elem_type) {
case SCE_SELECT_FACE:
return (BMElem *)BM_face_at_index_find_or_table(em->bm, elem_id);
case SCE_SELECT_EDGE:
return (BMElem *)BM_edge_at_index_find_or_table(em->bm, elem_id);
case SCE_SELECT_VERTEX:
return (BMElem *)BM_vert_at_index_find_or_table(em->bm, elem_id);
default:
BLI_assert(0);
return NULL;
}
}
if (base_index >= sel_id_ctx->bases_len) {
BLI_assert(0);
return NULL;
}
if (r_base_index) {
*r_base_index = base_index;
}
Object *obedit = sel_id_ctx->bases[base_index]->object;
BMEditMesh *em = BKE_editmesh_from_object(obedit);
switch (elem_type) {
case BM_FACE:
return (BMElem *)BM_face_at_index_find_or_table(em->bm, elem_id);
case BM_EDGE:
return (BMElem *)BM_edge_at_index_find_or_table(em->bm, elem_id);
case BM_VERT:
return (BMElem *)BM_vert_at_index_find_or_table(em->bm, elem_id);
default:
BLI_assert(0);
return NULL;
}
}
uint EDBM_select_id_context_offset_for_object_elem(const struct EDBMSelectID_Context *sel_id_ctx,
int base_index,
char htype)
{
struct EDBMBaseOffset *base_ofs = &sel_id_ctx->base_array_index_offsets[base_index];
if (htype == BM_VERT) {
return base_ofs->vert_start - 1;
}
if (htype == BM_EDGE) {
return base_ofs->edge_start - 1;
}
if (htype == BM_FACE) {
return base_ofs->face_start - 1;
}
BLI_assert(0);
return 0;
}
uint EDBM_select_id_context_elem_len(const struct EDBMSelectID_Context *sel_id_ctx)
{
return sel_id_ctx->base_array_index_len;
}
struct EDBMSelectID_Context *EDBM_select_id_context_create(ViewContext *vc,
Base **bases,
const uint bases_len,
short select_mode)
{
struct EDBMSelectID_Context *sel_id_ctx = MEM_mallocN(sizeof(*sel_id_ctx), __func__);
sel_id_ctx->base_array_index_offsets = MEM_mallocN(sizeof(struct EDBMBaseOffset) * bases_len,
__func__);
sel_id_ctx->bases = bases;
sel_id_ctx->bases_len = bases_len;
edbm_select_pick_draw_bases(sel_id_ctx, vc, select_mode);
return sel_id_ctx;
}
void EDBM_select_id_context_destroy(struct EDBMSelectID_Context *sel_id_ctx)
{
MEM_freeN(sel_id_ctx->base_array_index_offsets);
MEM_freeN(sel_id_ctx);
return NULL;
}
/** \} */
@ -480,19 +335,19 @@ BMVert *EDBM_vert_find_nearest_ex(ViewContext *vc,
{
FAKE_SELECT_MODE_BEGIN(vc, fake_select_mode, select_mode, SCE_SELECT_VERTEX);
struct EDBMSelectID_Context *sel_id_ctx = EDBM_select_id_context_create(
struct EDSelectID_Context *sel_id_ctx = ED_view3d_select_id_context_create(
vc, bases, bases_len, select_mode);
index = ED_select_buffer_find_nearest_to_point(vc->mval, 1, UINT_MAX, &dist_px);
if (index) {
eve = (BMVert *)EDBM_select_id_bm_elem_get(sel_id_ctx, index, &base_index);
eve = (BMVert *)EDBM_select_id_bm_elem_get(sel_id_ctx, bases, index, &base_index);
}
else {
eve = NULL;
}
EDBM_select_id_context_destroy(sel_id_ctx);
ED_view3d_select_id_context_destroy(sel_id_ctx);
FAKE_SELECT_MODE_END(vc, fake_select_mode);
}
@ -709,19 +564,19 @@ BMEdge *EDBM_edge_find_nearest_ex(ViewContext *vc,
{
FAKE_SELECT_MODE_BEGIN(vc, fake_select_mode, select_mode, SCE_SELECT_EDGE);
struct EDBMSelectID_Context *sel_id_ctx = EDBM_select_id_context_create(
struct EDSelectID_Context *sel_id_ctx = ED_view3d_select_id_context_create(
vc, bases, bases_len, select_mode);
index = ED_select_buffer_find_nearest_to_point(vc->mval, 1, UINT_MAX, &dist_px);
if (index) {
eed = (BMEdge *)EDBM_select_id_bm_elem_get(sel_id_ctx, index, &base_index);
eed = (BMEdge *)EDBM_select_id_bm_elem_get(sel_id_ctx, bases, index, &base_index);
}
else {
eed = NULL;
}
EDBM_select_id_context_destroy(sel_id_ctx);
ED_view3d_select_id_context_destroy(sel_id_ctx);
FAKE_SELECT_MODE_END(vc, fake_select_mode);
}
@ -922,19 +777,19 @@ BMFace *EDBM_face_find_nearest_ex(ViewContext *vc,
{
FAKE_SELECT_MODE_BEGIN(vc, fake_select_mode, select_mode, SCE_SELECT_FACE);
struct EDBMSelectID_Context *sel_id_ctx = EDBM_select_id_context_create(
struct EDSelectID_Context *sel_id_ctx = ED_view3d_select_id_context_create(
vc, bases, bases_len, select_mode);
index = ED_select_buffer_sample_point(vc->mval);
if (index) {
efa = (BMFace *)EDBM_select_id_bm_elem_get(sel_id_ctx, index, &base_index);
efa = (BMFace *)EDBM_select_id_bm_elem_get(sel_id_ctx, bases, index, &base_index);
}
else {
efa = NULL;
}
EDBM_select_id_context_destroy(sel_id_ctx);
ED_view3d_select_id_context_destroy(sel_id_ctx);
FAKE_SELECT_MODE_END(vc, fake_select_mode);
}

View File

@ -101,10 +101,189 @@
#include "GPU_glew.h"
#include "GPU_matrix.h"
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_query.h"
#include "DRW_engine.h"
#include "view3d_intern.h" /* own include */
// #include "PIL_time_utildefines.h"
/* -------------------------------------------------------------------- */
/** \name Selection Utilities
* \{ */
struct EDBaseOffset {
/* For convenience only. */
union {
uint offset;
uint face_start;
};
union {
uint face;
uint edge_start;
};
union {
uint edge;
uint vert_start;
};
uint vert;
};
struct EDSelectID_Context {
struct EDBaseOffset *base_array_index_offsets;
/** Borrow from caller (not freed). */
struct Base **bases;
uint bases_len;
/** Total number of items `base_array_index_offsets[bases_len - 1].vert`. */
uint base_array_index_len;
};
static bool check_ob_drawface_dot(short select_mode, const View3D *v3d, char dt)
{
if (select_mode & SCE_SELECT_FACE) {
if ((dt < OB_SOLID) || XRAY_FLAG_ENABLED(v3d)) {
return true;
}
if (v3d->overlay.edit_flag & V3D_OVERLAY_EDIT_FACE_DOT) {
return true;
}
if ((v3d->overlay.edit_flag & V3D_OVERLAY_EDIT_EDGES) == 0) {
/* Since we can't deduce face selection when edges aren't visible - show dots. */
return true;
}
}
return false;
}
static void ed_select_id_draw_bases(struct EDSelectID_Context *sel_id_ctx,
ViewContext *vc,
short select_mode)
{
Scene *scene_eval = (Scene *)DEG_get_evaluated_id(vc->depsgraph, &vc->scene->id);
DRW_framebuffer_select_id_setup(vc->ar, true);
uint offset = 1;
for (uint base_index = 0; base_index < sel_id_ctx->bases_len; base_index++) {
Object *ob_eval = DEG_get_evaluated_object(vc->depsgraph,
sel_id_ctx->bases[base_index]->object);
struct EDBaseOffset *base_ofs = &sel_id_ctx->base_array_index_offsets[base_index];
bool draw_facedot = check_ob_drawface_dot(select_mode, vc->v3d, ob_eval->dt);
DRW_draw_select_id_object(scene_eval,
vc->rv3d,
ob_eval,
select_mode,
draw_facedot,
offset,
&base_ofs->vert,
&base_ofs->edge,
&base_ofs->face);
base_ofs->offset = offset;
offset = base_ofs->vert;
}
sel_id_ctx->base_array_index_len = offset;
DRW_framebuffer_select_id_release(vc->ar);
}
uint ED_view3d_select_id_context_offset_for_object_elem(
const struct EDSelectID_Context *sel_id_ctx, int base_index, char elem_type)
{
struct EDBaseOffset *base_ofs = &sel_id_ctx->base_array_index_offsets[base_index];
if (elem_type == SCE_SELECT_VERTEX) {
return base_ofs->vert_start - 1;
}
if (elem_type == SCE_SELECT_EDGE) {
return base_ofs->edge_start - 1;
}
if (elem_type == SCE_SELECT_FACE) {
return base_ofs->face_start - 1;
}
BLI_assert(0);
return 0;
}
uint ED_view3d_select_id_context_elem_len(const struct EDSelectID_Context *sel_id_ctx)
{
return sel_id_ctx->base_array_index_len;
}
struct EDSelectID_Context *ED_view3d_select_id_context_create(ViewContext *vc,
Base **bases,
const uint bases_len,
short select_mode)
{
struct EDSelectID_Context *sel_id_ctx = MEM_mallocN(sizeof(*sel_id_ctx), __func__);
sel_id_ctx->base_array_index_offsets = MEM_mallocN(sizeof(struct EDBaseOffset) * bases_len,
__func__);
sel_id_ctx->bases = bases;
sel_id_ctx->bases_len = bases_len;
ed_select_id_draw_bases(sel_id_ctx, vc, select_mode);
return sel_id_ctx;
}
void ED_view3d_select_id_context_destroy(struct EDSelectID_Context *sel_id_ctx)
{
MEM_freeN(sel_id_ctx->base_array_index_offsets);
MEM_freeN(sel_id_ctx);
}
bool ED_view3d_select_id_elem_get(struct EDSelectID_Context *sel_id_ctx,
const uint sel_id,
uint *r_elem,
uint *r_base_index,
char *r_elem_type)
{
char elem_type = 0;
uint elem_id;
uint base_index = 0;
while (true) {
struct EDBaseOffset *base_ofs = &sel_id_ctx->base_array_index_offsets[base_index];
if (base_ofs->face > sel_id) {
elem_id = sel_id - base_ofs->face_start;
elem_type = SCE_SELECT_FACE;
break;
}
if (base_ofs->edge > sel_id) {
elem_id = sel_id - base_ofs->edge_start;
elem_type = SCE_SELECT_EDGE;
break;
}
if (base_ofs->vert > sel_id) {
elem_id = sel_id - base_ofs->vert_start;
elem_type = SCE_SELECT_VERTEX;
break;
}
base_index++;
if (base_index >= sel_id_ctx->bases_len) {
return false;
}
}
*r_elem = elem_id;
if (r_base_index) {
*r_base_index = base_index;
}
if (r_elem_type) {
*r_elem_type = elem_type;
}
return true;
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Public Utilities
* \{ */
@ -194,7 +373,7 @@ static bool object_deselect_all_except(ViewLayer *view_layer, Base *b)
struct EditSelectBuf_Cache {
Base **bases;
uint bases_len;
struct EDBMSelectID_Context *sel_id_ctx;
struct EDSelectID_Context *sel_id_ctx;
BLI_bitmap *select_bitmap;
};
@ -216,7 +395,7 @@ static void editselect_buf_cache_init(struct EditSelectBuf_Cache *esel, ViewCont
esel->bases_len = 0;
}
}
esel->sel_id_ctx = EDBM_select_id_context_create(
esel->sel_id_ctx = ED_view3d_select_id_context_create(
vc, esel->bases, esel->bases_len, vc->scene->toolsettings->selectmode);
for (int i = 0; i < esel->bases_len; i++) {
esel->bases[i]->object->runtime.select_id = i;
@ -226,7 +405,7 @@ static void editselect_buf_cache_init(struct EditSelectBuf_Cache *esel, ViewCont
static void editselect_buf_cache_free(struct EditSelectBuf_Cache *esel)
{
if (esel->sel_id_ctx) {
EDBM_select_id_context_destroy(esel->sel_id_ctx);
ED_view3d_select_id_context_destroy(esel->sel_id_ctx);
}
MEM_SAFE_FREE(esel->select_bitmap);
MEM_SAFE_FREE(esel->bases);
@ -264,8 +443,8 @@ static bool edbm_backbuf_check_and_select_verts(struct EditSelectBuf_Cache *esel
bool changed = false;
const BLI_bitmap *select_bitmap = esel->select_bitmap;
uint index = EDBM_select_id_context_offset_for_object_elem(
esel->sel_id_ctx, ob->runtime.select_id, BM_VERT);
uint index = ED_view3d_select_id_context_offset_for_object_elem(
esel->sel_id_ctx, ob->runtime.select_id, SCE_SELECT_VERTEX);
BM_ITER_MESH (eve, &iter, em->bm, BM_VERTS_OF_MESH) {
if (!BM_elem_flag_test(eve, BM_ELEM_HIDDEN)) {
@ -292,8 +471,8 @@ static bool edbm_backbuf_check_and_select_edges(struct EditSelectBuf_Cache *esel
bool changed = false;
const BLI_bitmap *select_bitmap = esel->select_bitmap;
uint index = EDBM_select_id_context_offset_for_object_elem(
esel->sel_id_ctx, ob->runtime.select_id, BM_EDGE);
uint index = ED_view3d_select_id_context_offset_for_object_elem(
esel->sel_id_ctx, ob->runtime.select_id, SCE_SELECT_EDGE);
BM_ITER_MESH (eed, &iter, em->bm, BM_EDGES_OF_MESH) {
if (!BM_elem_flag_test(eed, BM_ELEM_HIDDEN)) {
@ -320,8 +499,8 @@ static bool edbm_backbuf_check_and_select_faces(struct EditSelectBuf_Cache *esel
bool changed = false;
const BLI_bitmap *select_bitmap = esel->select_bitmap;
uint index = EDBM_select_id_context_offset_for_object_elem(
esel->sel_id_ctx, ob->runtime.select_id, BM_FACE);
uint index = ED_view3d_select_id_context_offset_for_object_elem(
esel->sel_id_ctx, ob->runtime.select_id, SCE_SELECT_FACE);
BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
if (!BM_elem_flag_test(efa, BM_ELEM_HIDDEN)) {
@ -826,7 +1005,7 @@ static bool do_lasso_select_mesh(ViewContext *vc,
if (wm_userdata->data == NULL) {
editselect_buf_cache_init_with_generic_userdata(wm_userdata, vc);
esel = wm_userdata->data;
const uint buffer_len = EDBM_select_id_context_elem_len(esel->sel_id_ctx);
const uint buffer_len = ED_view3d_select_id_context_elem_len(esel->sel_id_ctx);
esel->select_bitmap = ED_select_buffer_bitmap_from_poly(buffer_len, mcords, moves, &rect);
}
}
@ -845,10 +1024,11 @@ static bool do_lasso_select_mesh(ViewContext *vc,
struct LassoSelectUserData_ForMeshEdge data_for_edge = {
.data = &data,
.esel = use_zbuf ? esel : NULL,
.backbuf_offset = use_zbuf ?
EDBM_select_id_context_offset_for_object_elem(
esel->sel_id_ctx, vc->obedit->runtime.select_id, BM_EDGE) :
0,
.backbuf_offset = use_zbuf ? ED_view3d_select_id_context_offset_for_object_elem(
esel->sel_id_ctx,
vc->obedit->runtime.select_id,
SCE_SELECT_EDGE) :
0,
};
mesh_foreachScreenEdge(
vc, do_lasso_select_mesh__doSelectEdge_pass0, &data_for_edge, V3D_PROJ_TEST_CLIP_NEAR);
@ -1135,7 +1315,7 @@ static bool do_lasso_select_paintvert(ViewContext *vc,
if (wm_userdata->data == NULL) {
editselect_buf_cache_init_with_generic_userdata(wm_userdata, vc);
esel = wm_userdata->data;
const uint buffer_len = EDBM_select_id_context_elem_len(esel->sel_id_ctx);
const uint buffer_len = ED_view3d_select_id_context_elem_len(esel->sel_id_ctx);
esel->select_bitmap = ED_select_buffer_bitmap_from_poly(buffer_len, mcords, moves, &rect);
}
}
@ -1194,7 +1374,7 @@ static bool do_lasso_select_paintface(ViewContext *vc,
if (esel == NULL) {
editselect_buf_cache_init_with_generic_userdata(wm_userdata, vc);
esel = wm_userdata->data;
const uint buffer_len = EDBM_select_id_context_elem_len(esel->sel_id_ctx);
const uint buffer_len = ED_view3d_select_id_context_elem_len(esel->sel_id_ctx);
esel->select_bitmap = ED_select_buffer_bitmap_from_poly(buffer_len, mcords, moves, &rect);
}
@ -2500,7 +2680,7 @@ static bool do_paintvert_box_select(ViewContext *vc,
if (wm_userdata->data == NULL) {
editselect_buf_cache_init_with_generic_userdata(wm_userdata, vc);
esel = wm_userdata->data;
const uint buffer_len = EDBM_select_id_context_elem_len(esel->sel_id_ctx);
const uint buffer_len = ED_view3d_select_id_context_elem_len(esel->sel_id_ctx);
esel->select_bitmap = ED_select_buffer_bitmap_from_rect(buffer_len, rect);
}
if (esel->select_bitmap != NULL) {
@ -2555,7 +2735,7 @@ static bool do_paintface_box_select(ViewContext *vc,
if (wm_userdata->data == NULL) {
editselect_buf_cache_init_with_generic_userdata(wm_userdata, vc);
esel = wm_userdata->data;
const uint buffer_len = EDBM_select_id_context_elem_len(esel->sel_id_ctx);
const uint buffer_len = ED_view3d_select_id_context_elem_len(esel->sel_id_ctx);
esel->select_bitmap = ED_select_buffer_bitmap_from_rect(buffer_len, rect);
}
if (esel->select_bitmap != NULL) {
@ -2753,7 +2933,7 @@ static bool do_mesh_box_select(ViewContext *vc,
if (wm_userdata->data == NULL) {
editselect_buf_cache_init_with_generic_userdata(wm_userdata, vc);
esel = wm_userdata->data;
const uint buffer_len = EDBM_select_id_context_elem_len(esel->sel_id_ctx);
const uint buffer_len = ED_view3d_select_id_context_elem_len(esel->sel_id_ctx);
esel->select_bitmap = ED_select_buffer_bitmap_from_rect(buffer_len, rect);
}
}
@ -2772,10 +2952,11 @@ static bool do_mesh_box_select(ViewContext *vc,
struct BoxSelectUserData_ForMeshEdge cb_data = {
.data = &data,
.esel = use_zbuf ? esel : NULL,
.backbuf_offset = use_zbuf ?
EDBM_select_id_context_offset_for_object_elem(
esel->sel_id_ctx, vc->obedit->runtime.select_id, BM_EDGE) :
0,
.backbuf_offset = use_zbuf ? ED_view3d_select_id_context_offset_for_object_elem(
esel->sel_id_ctx,
vc->obedit->runtime.select_id,
SCE_SELECT_EDGE) :
0,
};
mesh_foreachScreenEdge(
vc, do_mesh_box_select__doSelectEdge_pass0, &cb_data, V3D_PROJ_TEST_CLIP_NEAR);
@ -3339,7 +3520,7 @@ static bool mesh_circle_select(ViewContext *vc,
struct EditSelectBuf_Cache *esel = wm_userdata->data;
if (use_zbuf) {
const uint buffer_len = EDBM_select_id_context_elem_len(esel->sel_id_ctx);
const uint buffer_len = ED_view3d_select_id_context_elem_len(esel->sel_id_ctx);
esel->select_bitmap = ED_select_buffer_bitmap_from_circle(buffer_len, mval, (int)(rad + 1.0f));
}
@ -3416,7 +3597,7 @@ static bool paint_facesel_circle_select(ViewContext *vc,
{
struct EditSelectBuf_Cache *esel = wm_userdata->data;
const uint buffer_len = EDBM_select_id_context_elem_len(esel->sel_id_ctx);
const uint buffer_len = ED_view3d_select_id_context_elem_len(esel->sel_id_ctx);
esel->select_bitmap = ED_select_buffer_bitmap_from_circle(buffer_len, mval, (int)(rad + 1.0f));
if (esel->select_bitmap != NULL) {
changed |= edbm_backbuf_check_and_select_faces_obmode(me, esel, sel_op);
@ -3471,7 +3652,7 @@ static bool paint_vertsel_circle_select(ViewContext *vc,
if (use_zbuf) {
struct EditSelectBuf_Cache *esel = wm_userdata->data;
const uint buffer_len = EDBM_select_id_context_elem_len(esel->sel_id_ctx);
const uint buffer_len = ED_view3d_select_id_context_elem_len(esel->sel_id_ctx);
esel->select_bitmap = ED_select_buffer_bitmap_from_circle(buffer_len, mval, (int)(rad + 1.0f));
if (esel->select_bitmap != NULL) {
changed |= edbm_backbuf_check_and_select_verts_obmode(me, esel, sel_op);