Fix building without Clay engine.
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@ -1036,6 +1036,11 @@ void DRW_draw_mode_overlays(void)
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DRW_draw_manipulator();
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DRW_draw_region_info();
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}
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#else
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void DRW_draw_pass(DRWPass *UNUSED(pass))
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{
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}
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#endif
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/* ******************************************* Mode Engine Cache ****************************************** */
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@ -1343,4 +1348,4 @@ void DRW_engines_free(void)
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BLI_remlink(&R_engines, &viewport_clay_type);
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#endif
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}
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}
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