Fix T65081: sculpting workspace no longer has matcap by default

This commit is contained in:
Brecht Van Lommel 2019-05-24 20:29:53 +02:00
parent b60c43aabd
commit a629c74c9c
Notes: blender-bot 2023-02-14 02:27:49 +01:00
Referenced by issue #65081, Sculpting workspace now starts in Studio lighting mode
1 changed files with 0 additions and 1 deletions

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@ -335,7 +335,6 @@ void BLO_update_defaults_startup_blend(Main *bmain, const char *app_template)
/* Screen space cavity by default for faster performance. */
View3D *v3d = sa->spacedata.first;
v3d->shading.cavity_type = V3D_SHADING_CAVITY_CURVATURE;
v3d->shading.light = V3D_LIGHTING_STUDIO;
}
else if (sa->spacetype == SPACE_CLIP) {
SpaceClip *sclip = sa->spacedata.first;